52 Games... 1 Year... 2023 Edition
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  • Verecocha wrote:
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    ANOTHER EDITION OF 52 GAMES ONE YEAR CHALLENGE!!

    Let’s go again!’

    Welcome to the 2023 thread for badgers that fancy trying to play 52 games in a year to whatever they decide is some form of completion. Tell us how you're doing and what you are going to play next - either claim a post and update on your progress or keep posting your completions and then do a final count post at the end of the year! Even if you're not gonna make it to 52 and you’ve made efforts before and got nowhere near, it's a good way to record all your completions/failures/hates and give others your impressions or maybe get some info from them on said game!!

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    So simple usual stuff!!

    How do I take part?

    Claim a post! Write down the game and your thoughts about each one in this format for your post:

    1: NAME - DURATION PLAYED
    # INSERT INFO AND COMMENTS HERE

    How do I know when I've completed a game?

    Up to you, it could be completing the game or playing 10hrs+ if it no ending or a multiplayer game. Replays count as long as all the games are completed in 2022.

    Do I have to record time?

    No. But you can if you like!! If so you could potentially see how long you’ve spent on games this year and then wonder how you got away with it!

    Do I have to review or comment on the games I complete?

    No but it'd be nice to give a few words or maybe a quick score. Full blown reviews or mini-reviews aren't necessary and will just make it an incredibly big post,though they will be anyway.

    Do episodic games count as a single game or X amount of games?

    That's up to you. It's alright to count something like Life is Strange as one or five games. Your choice.

    Can I finish a game I started in 1992 and count that?

    Yes.

    What should I do once I've completed the challenge?

    Shoot me a PM! If it takes off and people keep me updated I'm more than happy to FINALLY sort out a prize system?

    Is there a deadline?

    End of the current year!!!!

    People who have completed the challenge will be posted here, please send me a PM once you’re done or if I’ve missed you as it’s hard reading through them all as they end up being recorded everywhere!!

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    Winners and in what year:

    Cinty in 2022 (66)
    JonB in 2017 (54), 2021 (64), 2022 (59)
    Moot in 2017 (75), 2018 (78), 2019 (86), 2020 (135), 2021 (153), 2022 (201)
    Muzzy in 2017 (59), 2018 (52)
    Retro in 2020 (61)
    Stoph in 2017 (53), 2018 (72)
    Wario in 2018 (52), 2020 (60), 2021 (54), 2022 (53)

    Others results in past Years:
    Andy: 2018 (12)
    Birdorf: 2018 (7)
    b0r1s: 2020 (17), 2021 (13)
    Cinty: 2022 (66)
    Dante: 2017 (15), 2018 (17)
    digi: 2017 (40), 2018 (13), 2019 (17), 2021 (6)
    Frosty: 2019 (26)
    Gremill: 2017 (21), 2018 (20)
    Hylian Elf: 2017 (25), 2018 (14), 2019 (12), 2020 (19), 2021 (10), 2022 (7)
    JonB: 2017 (54), 2018 (30), 2019 (41), 2020 (36), 2021 (64), 2022 (59)
    MattyJ: 2017 (11)
    Mistercrayon: 2017 (12)
    Monkey: 2017 (4), 2018 (7), 2019 (51), 2020 (28), 2021 (19), 2022 (10)
    Muzzy: 2017 (59), 2018 (52), 2019 (15), 2020 (37), 2021 (21), 2022 (9)
    Moot: 2017 (75), 2018 (78), 2019 (86), 2020 (135), 2021 (153), 2022 (201)
    Nina: 2018 (13), 2019 (12), 2020 (eight), 2021 (6)
    Questor: 2020 (11)
    Reg: 2021 (21), 2022 (13)
    Retro: 2020 (61), 2021 (35), 2022 (36)
    Stoph: 2017 (53), 2018 (72)
    Syph: 2017 (28)
    Verecocha: 2017 (38), 2018 (22), 2019 (29), 2020 (44), 2021 (37), 2022 (31)
    Wario: 2018 (52), 2019 (47), 2020 (60), 2021 (54), 2022 (53)
    Webbins: 2017 (27), 2018 (41), 2019 (17), 2020 (11), 2021 (2)
    Wonderbanana: 2018 (13)


    GOOD LUCK!!

    Had something a little bigger than everything on earth get in the way before… BUT I’M MORE DETERMINED THAN EVER!!!

    Really though, just a good place to record your games, see what you enjoyed and remember why. Big help in looking at your end of the year Faves.
    I am a FREE. I am not MAN. A NUMBER.
  • 1. Immortality (XBSX) - 8 Jan (?hrs)
    This is... something.  Some kind of thing.  I don't know what kind of thing, but it's a good thing.  A brilliant piece of thing.

    If you've played Sam Barlow's previous games, you know what you're getting yourself into.  The complexity is a step above with a lot more live action footage to sift through and interrogate, but the performances and the writing elevate this to a far loftier position, thanks in no small part to the lead role played by Manon Gage and the smaller (in screen time at least) and even better performing role from Charlotta Mohlin.

    There are many facets to the game, including insight into filmmaking, three interesting films to piece together, and the subverted underlying (and somewhat unnerving) game story to uncover.  This really must have taken some putting together and it's a wonder that it all hangs together so well.

    It falls just short of a [10] for me as I found my attention wandering ever so slightly on occasion and also losing sight of whether I had already unvovered and viewed a particular clip before (in hindsight I could have used the 'favourite' option), but is essential for anyone who wants more from gaming than shooting aliens in the head.
    [9]

    2. Stray (PS5) - 18 Jan (7 hrs)
    Simple, unoriginal and somewhat average gameplay [5], elevated by the post-apocalyptic dystopian setting that is my favourite and some lovely atmospheric visuals and sound [+1] and the fact that you play as a beautiful cat [+1].
    [7]

    3. God of War: Ragnarok (PS5) - 2 Feb (62 hrs)
    Bad pacing, bad story, bad area designs (mostly), and it took far too long to get properly going.  And fuck those tedious walking-talking sections and the gap squeezes and the slow climbing and shimying and general traversal.  Tedious as fuck.

    Once it did get going, it was fantastic.  Once I had good upgrades and skills, combat was better and great by the end of the game - shame it was shit for half the game.  Speactular boss fights, which is something I associate with GoW, didn't arrive for quite some time but by the end, there were some great fights.

    There are some great areas, but mostly bad - narrow corridor-type paths and very linear with occasional gated secret sections.  A far cry from the first game's hub area with Metroid-like design.  Still had that to an extent, but it was an optional area and the best part of the game - shame the whole or at least most of the game wasn't like that.

    My OCD with trophies did get me the platinum, but only beacause I had most of the stuff from just playing the game so post-game cleanup didn't take too long.

    Starts a [6], then a [5], followed by some [8] and [9] sections and areas, with some overall [5] bits/ideas/design scattered around, making the whole game on average a...
    [7]

    4. Vampire Survivors (SeX) - 5 Apr (14 hrs)
    Oddly compulsive is the best way to describe this. I think I’ve had my fill after 14 hours or so. It’s greater than the sum of its parts for sure: looks shit, sounds shit, starts off so slooooow and dull and boring.
    But once you’ve put in a bit of time and unlocked some upgrades (like faster fucking walk speed!), runs can become mesmerising affairs as enemy counts rocket and your weapons wreak havoc on them, hundreds of little damage numbers flying around and sparks flying everywhere.
    Alas, I don’t have the patience to put even more time in to unlock more weapons and upgrades and all sorts. Kinda fun while it lasted, but also can be dull and boring too.
    [7]

    5. Marvel's Spider-Man: Miles Morales (PS5) - 11 Apr (15 hrs)
    Was meant to be DLC but got big enough for a separate release, so suffers from being in the same game world as Spider-Man.  Plays well enough but it was overly familiar with not enough new stuff.  Story was also meh but still fun just swinging around.
    [7]

    6. Cocoon (SeX) - 30 Sep (~4.5 hrs)
    Nice little atmospheric puzzle adventure type thing. Short and sweet. Nothing too taxing or complicated. Loved the fact there were no hints at all in the game but it didn’t need to give you any, as I said it’s mostly quite simple. Some of it felt just random and arbitrary and could’ve done with even a little integrating into a semblance of lore relevance to environment etc.
    Only missed two secrets/collectibles. And my game time is a guess - the game doesn’t have a clock and I left it on pause most of the day so the Xbox says I played for 10 hours.
    [7]

    7. Final Fantasy XVI (PS5) - 29 Oct (59 hrs)
    Most side quests done and all but 2 trophies unlocked (all abilities and NG+ on FF mode) for the platinum. Plenty wrong with the game but it also does a lot right.  Combat, spectacle, general mood and tone.  But the story stops being interesting after a while and the side quests are severely lacking - very hard to tell which are "go fetch me an item/kill something for me" and which lead to decent side-story and character development of which there are actually quite a few.  The general RPG side of the game is disppointing and I feel it would have worked better as a smaller all-out action FF side-game rather than main numbered iteration.  Would definitely play any DLC though, it leaves an entire whole side/aspect to the lore mostly unexplored which I'd like to know more about.
    [7]

    8. Marvel’s Spider-Man 2 (PS5) - 24 Nov (33 hrs)
    One heck of a ride. Loved it. Does lose it a bit in the final quarter, but not too much.
    [9]

    9. Worldless (PS5) - 10 Dec (11 hrs)
    ...
    ...
    ...
    Oh, right.  Worldless, not wordless.  Anyway, mixed feelings about this game, an indie minimalist Metroidlike with not much going on.  In fact, I had no idea what was going on mostly.  Something about a god and the beginning of a/the world or some other shit.
    You explore and uncover the map and get further and further as you pick up new abilities, a la a Metroid game.  The game world itself is quite small but there's still a fair amount of trudging back and forth which, without decent fast travel, can get tiresome.  The onscreen map itself is also a little awkward in that it only shows a dot for a room or area and roughly how it is connected to anotgher room or area - so you could have a dot on the map representing several actual game screesn horizontally and vertically.  There are some decent platforming sections and you do get a nice feel of progression.
    Combat is different to your usual games of this type.  Again, you unlock new abilties and weapons etc, but there are a set number of encounters spread across the map so you don't have rooms full of little enemies.  This is partly due to the turn-based nature of the fights.  The mechanics themselves are sound, but can be cumbersome - there are parries, counters and perfect blocks, all of which don't feel very responsive or fluid enough which can lead to frustration.
    And there are a few frustrating encounters that almost had me quitting.  And I haven't even properly finished the game - just the standard ending.  I am missing one piece of a puzzle that I assume/understand unlocks possibly the proper end boss but I can't be arsed to trudge around looking for it.
    Overall, worth it if you have a spare 6-12 hours (depending on how much you want to find) and nothing else to play.  Otherwise, there are better games to play but this is by no means bad.  Just not that good.
    [7]

    10. Elden Ring (PS5) - 24 Dec (100 hrs)
    Co-op playthrough with my boy. My third completion. Started in May last year and majority of play was in 2022. Picked up again recently and managed to beast through it. Beautiful game.
    [10]

    11. Batman: Arkham Asylum (PS5) - 28 Dec (20 hrs)
    A replay before I tackle City for the first time, at some point in 2024.  Not as good as I remember it to be.  Controls are a bit fiddly and the bosses are utter shite.  But the core gameplay and world design is on point and the performance from Mark Hamill as Joker is just a joy to listen to.
    [8]

    12. A Highland Song (Switch) - 30 Dec (6 hrs)
    Journey x A Short Hike x BotW's climbing.  With a small measure of rhythm action on top.  The separate bits don't quite gel well enough but it's not too jarring.  The main attraction is the lovely Scottish narration and voice snippets, giving you some Scottish history and talk of the land as well as a small story.  The latter isn't quite as impactful as I was hoping, and the ending was disappointing (I looked up the full ending which I would have had to play through again much quicker to unlock) but the joy is in some of the traversal and the... journey.  Lots to discover amoung the hills and mountains which I may return to someday, and the gameplay was mostly decent for me to do so too.  Overall, I don't regret paying full whack for this, but it's very much my kinda game.
    [8]

    13. When the Past was Around (PS5) - 31 Dec (2 hrs)
    A really short point-and-click with simple puzzles and a story told completely visually.  Made by a small Indonesian (I think?) dev who did 2023's A Space for the Unbound- the latter is what made me pick this game ahead of playing that later in 2024 sometime.  It's a touching story and reminds me in it's execution of Unpacking.  However, given how short it is, the game doesn't give you enough to make you actually feel much for the characters and perhaps the story would have had more impact if there was some text to get across any nuances in the characters.  It feels like a small dev testing what they can do before putting efforts into a bigger and more complex game.  Well done to them.
    [7]

    14. To the Moon (Switch) - 31 Dec (6 hrs)
    Another emotional story, but this time longer and text heavy.  The story is well written and enjoyable to uncover, with just a couple of sections feeling like a real drag.  Some wonderful music, not least the piano piece titled 'For River', which I could just sit and listen to anytime.  The story itself reminded me a little of After Life by Hirokazu Kore-eda which I had seen earlier in the year.  Had been meaning to play this for many years since its initial release on PC in 2011 and I'm glad that I finally did.
    [8]

    15. Street Fighter VI (PS5) - (66 hrs)
    I feel I have spent long enough with the game to form an opinion, at least on teh actual vs. fighting anyway - fuck World Tour, I'll leave that to the casuls.  So this is a return to form for CrapCom after the disappointing SFV.  It feels very much like a Best-Of in it's genes, taking mechanics from various previous iterations, but that's no bad thing.  While it may not have a unique identity of its own, it makes for a very verstaile game with multiple options at your disposal and many ways to play the offense-defence game.  As always with a fighter this early on, there are balance issues and some of the characters will need changing to make them more interesting and level the field a bit, but I fully anticipate that to come in time.  For now, if I had the time, I would be playing this a lot more.  So Haak, Tiger & Co., just ditch the family please and I'll do the same, let's get on this more!
    [9]

    16. Slay the Spire (multiplat) - (?? hrs)
    A few victories across multiple platforms. Still no ascension 20 though. :(
    [10]
    I am a FREE. I am not MAN. A NUMBER.
  • regmcfly
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  • I've got to make a 2023 vision board as part of a family activity today.  So I'm going to print out choice titles from my pile of shame on Tilly's thermal printer to stick on the to-do list.  

    2023 list:

    1. Slipstream [9]
    2. Blazing Chrome [8]
    3. ElecHead [9]
    4. UnderMine [8]
    5. Super Fantasy Zone 78%
    6. My Time on Frog Island [5]
    7. Mighty Gunvolt Luminous Avenger iX [7]
    8. Lunistice [8]
    9. Vengeful Guardian: Moonrider [8]
    10. Lichtspeer: Double Speer Edition [8]
    11. Resident Evil 3 Remake [5]
    12. Melatonin [8]
    13. S.N.I.P.E.R: Hunter Scope [6]
    14. Donut Dodo [8]
    15. Retro Highway [5]
    16. Hi Fi Rush [7]
    17. Orbital Bullet [4]
    18. Swordship [8]
    19. Alisia Dragoon [1]
    20. Kuru Kuru Kururin [9]
    21. Olli Olli World: Finding the Flowzone [8]
    22. Please Touch The Artwork [N/A]
    23. Alien Storm [4 out of 6]
    24. Sophstar [9]
    25. Gunstar Future Heroes [7]
    26. Andro Dunos [3 out of 6]
    27. Ninja Commando [5 out of 6]
    28. Sonic The Hedgehog Pocket Advance [4 out of 6]
    29. Asura Blade: Sword of Dynasty [3 out of 6]
    30. Pulstar [1 out of 6]
    31. Asterix [5 out of 6....but then I went back and gave it 2 out of 6. So I dunno, 3 out of 6?]
    32. A Short Hike [9]
    33. Onion Assault [7]
    34. Robocop Arcade [6 out of 6]
    35. Rastan Saga II [2 out of 6]
    36. Cadillacs & Dinosaurs [5 out of 6]
    37. Evil West [7]
    38. Hook [2 out of 6]
    39. The Cliffhanger Featuring Edward Randy [5 out of 6]
    40. Shock Troopers 2nd Squad [3 out of 6]
    41. Dolphin Blue [5 out of 6]
    42. Bare Knuckle Z [6]
    43. The Lucky Dime Caper [5 out of 6]
    44. Valiant Hearts: Coming Home [7]
    45. Alien Vs Predator [6 out of 6]
    46. The Simpsons [2 out of 6]
    47. The Punisher [4 out of 6]
    48. Golden Axe: Revenge of Death Adder [4 out of 6]
    49. Sengoku 3 [3 out of 6]
    50. SegaSonic The Hedgehog [1 out of 6]
    51. Dungeons & Dragons: Shadow Over Mystara [4.5 out of 6]
    52. Double Dragon Neon [6]
    53. Captain America & The Avengers [3 out of 6]
    54. Spider-Man: The Videogame [3 out of 6]
    55. Storyteller [6]
    56. Battletoads Arcade [1 out of 6]
    57. Mazin Saga: Mutant Fighter [3.5 out of 6]
    58. Shadow Force [2.5 out of 6, 4.75 out of 6, or somewhere in between]
    59. Tchia [7] (Tilly 4 stars)
    60. Michael Jackson's Moonwalker [5 out of 6]
    61. Pu-Li-Ru-La [2.5 out of 6]
    62. Strider (2014) [8]
    63. Adios [7]
    64. Comix Zone 53%
    65. Streets of Rage 2 98%
    66. Violent Storm [4 out of 6]
    67. Denjin Makai [4.5 out of 6]
    68. Guardians: Denjin Makai II [6 out of 6]
    69. Undercover Cops [3 out of 6]
    70. Warrior Blade: Rastan III [4 out of 6]
    71. Spinfrog: All Aboard The Frogcopter [6]
    72. Sports Story [7]
    73. Aliens [4 out of 6]
    74. Alien3: The Gun [3.5 out of 6]
    75. X-Men (32X) [N/A]
    76. Bucky O'Hare [2.5 out of 6]
    77. Tetris Effect [9]
    78. The Gladiator [4 out of 6]
    79. Riot City [3.5 out of 6]
    80. Ninja Baseball Bat Man [4 out of 6]
    81. Growl [4 out of 6]
    82. Knuckle Bash [3 out of 6]
    83. Goat Simulator 3 [8]
    84. Final Fight 2 [4.5 out of 6]
    85. Pistol Whip [9]
    86. Sagaia
    87. Darius Gaiden
    88. Inscryption [8]
    89. Synth Riders [8]
    90. Night Slashers [4.5 out of 6]
    91. Metamorphic Force [4 out of 6]
    92. Terror of Tthe Hemasaurus [8]
    93. What the Bat [6]
    94. Panzer Dragoon Remake [7]
    95. Huntdown [9]
    96. Cuphead: The DLC [9]
    97. As Dusk Falls [8]
    98. Big Karnack [2.5 out of 6]
    99. Runner [5]
    100. TMNT Shredder's Revenger [8]
    101. Sonic The Hedgehog 2 94%
    102. Planet of Lana [8]
    103. The Callisto Protocol [8]
    104. Willow [3 out of 6]
    105. Immortality [10]
    106. TMNT [3 out of 6]
    107. The Excavation of Hob's Barrow [8]
    108. Sonic The Hedgehog 3 + Knuckles 95%
    109. Spidersaurs [4]
    110. El Viento 81%
    111. Sonic The Hedgehog CD 73%
    112. Monomals [8]
    113. Bramble: The Mountain King [6]
    114. X-Men Arcade [3 out of 6]
    115. Mario + Rabbids: Sparks of Hope [7]
    116. Moss Book II [8]
    117. Splatoon 3 [8]
    118. Garlic [8]
    119. Steamworld Dig [8]
    120. The Pinball Wizard [6]
  • 52 Games:

    1.God of War: Ragnarok - 60 Hours - 9/10 - PS5

    It wasn’t the visual upgrade I expected. The menu’s, millions of upgrade currencies and the sheer length of it (I know that’s partly due to me doing a lot of the dude quests and most were boring but I don’t want to blame myself), and it felt a little, stretched? Too many characters they wanted to be involved and too many changes of buddy and character for me when it comes to something where the story was my favourite aspect. Still, I did very much enjoy it and it got me in the feels many times. Still a great if not as perfect as I’d have liked sequel to GoW 2018.

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    2.High on Life - 12 Hours - 9/10 - Xbox Series X

    Loved this. Love Rick and Morty so the comedy and tone was perfect if a little heavy throughout. Was very reminiscent of old school FPS’s in terms of mar weapons and straightforward areas which I loved. Nice and simple campaign to just relax and breeze through. What a great little surprise that was.

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    3.Callisto Protocol- 10 Hours - 9/10 - Xbox Series X

    So many mixed reviews from people when it comes to this and I’m not sure how as if you give it’s original if very simplistic combat a go and get used to it the main barrier becomes one of the best parts of the game. The dodge and strike mechanic is so simple yet rewarding and means you can go the majority of the game without firing a weapon and save them for the yes a little irritating bosses. Add to that it’s possibly the best looking game this gen and sounds absurdly good then you’re surely on to a winner? Yes it’s very straightforward and there’s only really one path, but maybe it’s just me that wants a great atmospheric, jaw dropping campaign that doesn’t want to be anything else? It’s a playable sci if scary movie. Delicious.

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    4.Dead Space Remake - 13 Hours - 10/10 - Xbox Series X

    What a game. The absolute stone cold classic at the core with a lot of new bits dotted around the entire thing. Looks absolutely stunning and the sound is terrifying, certainly not as high end as The Callisto Protocol, but still looks and sounds stunning. God I hope the Dead Space 2 gets this treatment…Have already started New Game+…

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    5.Callisto Protocol NG+ - 10 Hours - 10/10 - Xbox Series X

    So NG+ was an absolute blast 10/10 gaming experience. Absolutely lethal with the stun baton, armed to the teeth and destroying everything in sight. Maximum Security done and just the new Hardcore mode to play at some point down the line. This game deserves a lot more than it’s got so far, hopefully more will give it a chance now it’s had so many awesome free update goodies. Awesome game.

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    6.Dead Space Remake - 9 Hours - 10/10 - Xbox Series X

    NG+ first run done just polishing off achievements and seeing the new enemies etc that it brings whilst being super powered. Onto Hard mode next as gotta finish that to unlock impossible which I wanna give a go. Though I’ve hit a bug where one of the upgrades doesn’t show up meaning 2 of the achievements won’t ever pop which upsets the completionist in me. Still…it’s f’ing ace.

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    7.Hi-Fi Rush - 12 Hours - 10/10 - Xbox Series X

    I’m not really one to swear…but fuck me what a game. It didn’t grab me at first but then it grabbed me with both hands and didn’t let up. It just hot better and better. What a bit. It’s stunning, the music choices as well as original pieces are terrific and so well placed. Good fun story and characters to add in to the medley. It’s just an absolute joy in every way and I’m gonna miss it now I’ve finished it. Perfection.

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    8.Stray - 3.5 Hours - 7/10 - PS5

    That was a lovely little experience. Not much of a ‘game’ but an interactive story, and a touching one at that…may have been tears at the end. Looked lovely and the soundtrack was perfectly soothing. Absolutely sure the cat is a robot too…

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    9.Resi 2 Remake - 5 Hours - 10/10 - Xbox Series X

    Another one of my favourites. Building up to Resi 4 on the 24th going through this and 3. Nothing I can’t say about this that hasn’t been said. Outstanding bit of gaming. Even enjoyed the Tyrant chases this time as they actually scared me instead of just annoyed me. Managed to get a surprise achievement too after killing off the tyrant with over 5 mins left. BONUS!

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    10.Resi 3 Remake - 4 Hours - 10/10 - Xbox Series X

    And another Resi down. This gets a lot of stick but I love the action and it never lets up. Short game but quality is high. Ran through on Hardcore this time and it made some spots nice and uncomfortable. The nemesis is terrifying when it’s more of a threat. Love me some Resi.

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    52 Games:

    11.Resi 4 Remake - 20 Hours - 10,000,000/10 - Xbox Series X

    Top 3 game of all time. Just perfect. Simple as that. Captures everything you’d want it to in every chapter. Stays loyal to some guidelines from the original but builds so, so much on top and everything betters what was perfect 18 years ago. Stunning to look at, to play, the sound work is sublime, the pacing is perfect, the variety of weapons and upgrade paths for them, the shooting gallery. For want of better words it’s absofuckingloutely perfect. Already started again on Hardcore and then will go through on professional as I’m in love. Perfect.

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    12.Resi 4 Remake - Run 2 - 12 Hours - 11,000,000/10 - Xbox Series X

    Even better on Hardcore with so many toys to play with…onto the next run…

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    13.Resi 4 Remake - Run 3 - 6 Hours - 100,000,000/10 - Xbox Series X

    And that’s the set. Finished on Professional so I’m done with it for now until I fancy a run through them all again. What an absofuckingloutely perfect game. Infinite Rockets cheapened it a little but made it fun in different ways.

    14.Resi 4 Original - 13 Hours - 8/10 - Xbox Series X

    Thought I’d see how this ‘hold’s up’ after the remake, and unsurprisingly going back is harddddd. Choosing Professional difficulty probably didn’t help but the odd pacing and mental moments stood out much more than ever before. Still an incredible game game and most modern 3rd person games owe a hell of a lot to it, but it’s been completely surpassed now…I imagine that was my last playthrough of my most played through game of all time…Thanks Resi 4, you were incredible.

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    15. Metroid Prime Remake - 11 Hours - 7/10 - Nintendo Switch

    Gotta admit…not a big fan…I originally gave up on this on the Cube as it gave me a headache…no such thing happened this time, but I finished it because I’m stubborn more than because I was really enjoying it. Yes it’s a thing of beauty, the Nintendo effect is in full force with some wonderful touches and character, but for want of better words, fuck the constant backtracking. The crappy combat (though I know it’s not the priority and it’s a million years old). Then when you think it might be over having to find all the artifacts and thinking it’s over. To have a boss fight, to think it’s over, but find another area, then another boss fight…then ANOTHER boss fight. I’m sure I’ll play the second when it inevitably appears as the quality is undeniable…but I hope it’s a little less dull.

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    16. Zelda, Tears of the Kingdom - ? Hours - 8/10 - Nintendo Switch

    Yeah…only an 8…there’s no denying how great it is…but it also just feels…very ‘been there, done that, met them’. Wasn’t a fan of The Depths at all and the Sky Islands were interesting but the game hardly ever took you there or made use of them in the main quest. I’ve loved almost every Zelda, and played almost every iteration, but this just didn’t grab be anything like the others. Just too much of…the same.

    Yeah it’s systems are incredible, it’s play tested to perfection, it’s beautiful, still full of win in almost every department, especially the Shrines,-the absolute best bits, and the awful Switch Cons made it worse as well to be fair…but at the end, I was kinda glad it was done. If they were gonna use the same map I wish they’d have just filled it in more and made more in that world somehow instead of creating shadows of it.

    Still, great game, just not incredible…almost a little let down by it…8/10.

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    17. FF-16 - Too Many Hours - 7/10 - PS5

    Finished this last night and don’t really know what to think. I liked the combat but there wasn’t a single time I felt in danger and never saw the game over screen. Did a few side quests until I realised they were all entirely hollow and rewarded you with very little, but maybe I didn’t do the right ones. The HUD is ugly and bits of it you can’t remove. Why after 2 hours do I need a constant reminder how to open the local map…for it to be there constantly after 50 hours drive me nuts. I quite liked the story until it just got far too much. Stunning in places but so very ugly in others. I actually fell asleep after the final, final…final battle as I was that tired of the same shite over and over again and woke up during the credits so will have to look up the end scenes. The boss fights would have been good if they’d have been half as long, but they just go on and on and on, it’s a wonder I finished it.

    Even with all this I quite enjoyed it, but Christ it was full of crap.

    And FF is still such a nonces dream in terms of character design.

    7/10

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    18.Aliens: Dark Descent - Too Many Hours - 7/10 - Xbox Series X

    So this was a good game, made so partly because of the license, knock at least a point off without it. Good little story within the expanded universe, has all the lines and sound effects you’d expect, and it all goes to shit over and over as you’d expect. Now I might have played it wrong as I wanted to keep all my marines alive and spent far too long planning everything meticulously…but it still pretty much always went to shit. Then it throws you a endgame countdown where you only have so many days to complete all the missions before nuclear holocaust which was a big turn off for me as it forced me to make decisions in didn’t necessarily want to…there’s a lot of negatives here it sounds like…and I’m not a big fan of an RTS…but I love the license so I stuck to it and finished it off. And really enjoyed it.

    If you like the license and you’re a fan of strategy games then it should be right up your street. 7/10.

    Quite buggy too so wait for a sale and it’ll be much more worth the money.

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    19.Black Ops 2 - 6 Hours - 6/10 - Xbox 360 via Xbox Series X

    Technically this was brilliant, the Series X emulation software did a great job of it as it can’t have looked anywhere near as good at release 11 years ago.

    This was somehow the only CoD I hadn’t played let alone finished, no idea why as I love the campaigns. So picked it up in a sale and wasn’t disappointed. Just a good CoD campaign. Unfortunately even the usual absurd story was difficult to follow and all over the place but the missions were short and full of mental
    Codness.

    Just good remove your brain action. 6/10.

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    20.Phantom Liberty - 20 Hours - 10/10 - Xbox Series X

    Perhaps the best piece of DLC ever. Simple as that. I’ve always loved Cyberpunk and been vocal about that, but the update and this takes it to a whole new level. The new story is of course just an addition to the source, not a new or different direction, but it’s a hell of an addition.

    The new characters carry weight and give some tremendous performances. They fit into to the story and the world seamlessly and I bought it hook, line and sinker and gave a shit pretty quickly. The new area of Dogtown is well made and it felt more compact which made traversal quicker and more fun. Every mission and gig was quality and a lot of them were pretty epic. Really enjoyed the little ‘red smoke item drops’ to battle over too. The update really gave the world more life and consequence though I can’t say too much about the new skill tree’s etc as I stuck to my usual shoot and cut stuff to bits build and ignored the rest as I’m an animal.

    Was gutted when it ended as I could’ve continued in that world again for much, much longer.

    Absolutely loved it.

    rDvGza.gif

    21.Assassin’s Creed Mirage - 20 Hours - 6/10 - Xbox Series X

    I’ve always enjoyed AC, Odyssey being the standout moment, Origins a dip then Valhalla a much bigger dip yet still enjoyable. So wasn’t sure about bothering with Mirage, however for a tenner for a months worth of UbisoftPass I thought why not, and I’m glad I did.

    Takes the series back to its roots in terms of a tighter campaign with no XP/Level requirements so you can just stick to the story if you wish and just enjoy the main quest. Which I did as the others became such big a big bloated mess that if you weren’t massively enjoying you still had to put hours into just to progress a little. Again the map is much smaller and so easy and more fun to traverse and navigate and the fluid animation and running system is as graceful as ever, aside from hilarious moments where it just fails and looks ridiculous.

    All the Ass Creed stuff is here and you can plan your assassinations as you wish or go mad and gung-ho, I did a mix of both as the combat was again a slight improvement over last. The skill tree’s are much smaller so the good stuff easier to attain. The simple inner story was interesting and working out all the investigations good fun and I enjoyed them. The bigger picture story was as bizarre as ever though I even enjoy what I can understand of that though I still wonder…why?

    Good game, especially if you like Ass Creed. If not, don’t bother. Nothing new to see here.

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    22.Metal Gear Solid - Volume 1 - 8 Hours - Perfect/10 - Xbox Series X

    It’s like Die Hard, it’s just a snapshot of perfection at that time. Wouldn’t do a damn thing to change them as absofuckingloutely nothing could better them.

    That was just as good as the first time I played it. The story, gameplay, characters, soundtrack, absolutely everything was and is still quintessential as part of that moment.

    13 year old me knew it, 38 year old me knows it, one of the real masterpieces in gaming.
    Perfect.

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    24.Spiderman 2 - 18 Hours - 7/10 - PS5

    Hard mini review to write this as I did enjoy the majority of the game but Christ did they try to ruin it with bosses. The majority of the game is fun, swinging around doing Spidey stuff in a stunning world with great sound and though it gets oh so samey samey, it’s still Spidey so it’s cool.

    Switching between 2 characters is good fun and allows for billions of collectibles and side missions and keeps the story going with different bits and pieces going on in each. If’s a bit exhausting and over bearing with something garish and shiny on nearly every roof vying for your attention, but it’s all going reasonably well, though not spectacular as it’s absolutely no different to the first two as it’s a difficult thing to change up really, but then you start to get boss after boss who are all pretty much the same and all have a number of stages to them until it just saps all the fun out until you just wish it was over.

    The final few missions are so unbelievably boring as it’s just the same boss in different areas doing pretty much the exact same things, ‘oh now he has wings that look super shit’, better do the same stuff again till he’s on the ground and it’s the same again…again.

    It’d be even less than a 7 if it wasn’t Spidey. Disappointing that, glad it’s over.

    7/10

    SPBXjf.gif

    25.Metal Gear Solid 2- 13 Hours - 7/10 - Xbox Series X

    Another classic…but god the Plant goes on forever…it’s not very fun or exciting…the lead is as beige and genderless as they come…and that last hour and a half of movie and nano machine talk is just so painful…but…it’s still Metal Gear, the Tanker is still ace, it has some brilliant touches AND Solid Snake is in it.

    If it wasn’t an MGS game it would be like a 4/10…if lucky…wasn’t great when released but that Plant/Arsenal section has not aged well.

    7/10…and lucky.

    gKz3hY.gif

    26.Metal Gear Solid 3- 12 Hours - 8/10 - Xbox Series X

    So better than 2…still nowhere near the first. Whilst I did enjoy all the Bond type touches and clever exchanges, it’s just building up to the interactive movie that 4 is with so much nonsense that I ended up skipping the vast, vast majority of the cutscenes. A lot of the systems are interesting but strange going back to as they seem so very simple in comparison to something you’d find in a game today.

    Really enjoyed it, and it could simply be too much Metal Gear but it was another one that felt too much like a slog towards the end. Still a good 8…

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  • Full reviews list:
    1. Hard Corps: Uprising (PS3) - 7/10
    2. The Last of Us 2 (PS4) - 7/10
    3. Alex Kidd in Miracle World DX (Switch) - 6/10
    4. Gokujō Parodius! (SNES) - 8/10
    5. Shock Troopers: 2nd Squad (Neo Geo) - 6/10
    6. Cruis'n Blast (Switch) - 7/10
    7. Streets of Rage II (MD) - 9/10
    8. Sonic the Hedgehog 2 (MD) - 8/10
    9. Super Bomberman 3 (SNES) 8/10
    10. Jikkyō Oshaberi Parodius (SNES) - 8/10
    11. Parodius Da! ~Shinwa kara Owarai e~ (SNES) - 8/10
    12. Soul Blazer (SNES) - 9/10
    13. Aero Fighters 2 (Neo-Geo) - 6/10
    14. Elevator Action Returns S-Tribute (Saturn) - 6/10
    15. Strider (Mega Drive) - 4/10
    16. Aero Fighters 3 (Neo-Geo) - 6/10
    17. Eco Fighters (Arcade) - 7/10
    18. Let's Go! Goemon 2: Very Strange General McGuinness (SNES) - 8/10
    19. Blood & Truth (PS4) - 8/10
    20. Mega Man 11 (Switch) - 8/10
    21. Super Mario World (SNES) - 10/10
    22. Super Hang-On (Arcade) 8/10
    23. Magical Hat's Turbo Flight! Adventure (Mega Drive) 6/10
    24. Teenage Mutant Ninja Turtles: Shredder's Revenge (Switch) 8/10
    25. Road Rash II (Mega Drive) 7/10
    26. The House of the Dead: Remake (Switch) 7/10
    27. Strikers 1945 III (Arcade) - 6/10
    28. Castlevania: Rondo of Blood (PC Engine) - 10/10
    29. Asterix (Master System) - 8/10
    30. Asterix and the Secret Mission (Master System) - 5/10
    31. The Terminator (Mega CD) - 5/10
    32. Castlevania Legends (GB) - 5/10

    Thats me for 2023, results below with 2022 results in parentheses.

    32 (36) games completed for the year.

    Average rating: 7.2 (7.0)
    Total time played: 117hrs 55mins (119hrs 48mins)
    Average time per game: 3hrs 41mins (3hrs 20mins)

    Games played by format:
    1. SNES - 7
    2. Switch - 5
    3. MD - 5
    4. Arcade - 3
    4. Neo Geo - 3
    6. PS4 - 2
    6. Master Syetem - 2
    8. PS3 - 1
    8. PC Engine - 1
    8. GB - 1
    8. Mega CD - 1
    8. Saturn - 1


    2020's results/reviews
    2021's results/reviews
    2022's results/reviews
    オレノナハ エラー ダ
  • Will be in - first time I hit 52+ proper last year, and had a bunch I never got around to writing up. Will aim for 52 again.
  • acemuzzy
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    Whoop

    Movies & TV Shows

    Seven psychopaths
    Three pines
    Yellowstone (S1)
    Traitors (S1)
    Nope
    Fall
    Hunger Games
    Hunger Games: Girl on Fire
    Hunger Games: Mockingjay Part 1
    The Departed
    Sicario
    Zodiac
    Hunger Games Mockingjay Part 2
    Happy Valley (S1)
    The Guard
    The Game
    Old
    After Yang
    The Snowpiercer
    London Boulevard
    Love, Death, Robots (s2)
    Happy Valley (s2)
    Happy Valley (s3)
    The Circle
    Red Eye
    Get Out
    The Foreigner
    Sicario 2: Soldado
    2012
    The Old Guard
    Puss in Boots
    Annihilation
    Heat
    I think Fleischman is in trouble
    Better
    Murder Mystery
    Dead to Me (S3)
    Chinatown
    Succession (S4)
    True Grit
    Dungeons & Dragons
    The Pledge
    Olympus Has Fallen
    London Has Fallen
    Licorice Pizza
    Angel Has Fallen
    The Equalizer
    The Equalizer 2
    Greenland
    Triangle of Sadness
    Extraction
    Extraction 2
    Poker Face (s1)
    Into the Spiderverse
    Across the Spiderverse
    Taskmaster (s2)
    Black Mirror (s6)
    Wild Tales
    Oblivion
    Outlast (S1)
    Chloe
    Taskmaster (S5)
    Along Came A Spider
    Office Space
    See You Yesterday
    Interview With The Vampire
    Fury
    Murder Mystery 2
    Hijack
    Yellowstone (S2)
    A Walk Among The Tombstones
    All My Friends Hate Me
    Silence
    Black Bear
    Living
    Bull
    Yellowstone (S3)
    Taskmaster (S1)
    Invasion (S2)
    Starstruck (S3)
    People Just Doing Nothing (S1)
    People Just Doing Nothing (S2)
    People Just Doing Nothing (S3)
    Traitors (S1 aus)
    Mank
    Lost Bullet
    Love & Death
    21 Jump Street
    22 Jump Street
    May December
    Wilderness
    My Cousin Vinny
    Taskmaster (S3)
    Papillon
    The Curse (S2)
    Poor Things
    Totally Killer
    Flesh and blood
    The Thing
    The Platform
    The Long Good Friday
    Lessons in Chemistry (S1)
    The Duellists
    The Last Duel
    The Curse (S1)
    The Conversation
    Enemy of the State
    Zombieland
    Taskmaster (s8)
    Zombieland Double Tap
    The French Connection
    Burning Mississippi
    Taskmaster (s16)
    Marathon Man
    Triangle
    Saltburn
    Our Ladies

    Die Hard
    Bodies
    Such Brave Girls
    Boiling Point
    Midnight Cowboy
    Leave No Trace
    Knives out
    Armageddon
    Dark
    The Batman
    Forever (S1)

    Books
    Flowers for Algernon
    The Stand
    Hyperion

    Games

    1) God of War: Ragnarok
    2) The Callisto Protocol
    3) Stray
    4) Humanity
    5) Zelda: Link's Awakening
    6) DKC:TF
    7) Blasphemous 2
    8 ) Kid A Museum
    9 ) Planet of Lana
    10) Venba
    11) Adios
    12) Jusant
    13) The Talos Principle 2
    14) Will You Snail
    15) Aperture Desk Job
    16) Subsurface Circular
    17) Nuclear Blaze
    18) Trine
    19) Cocoon
    20) The Dark Pictures Anthology: Man of Medan

    Mario Wonder
    Alan Wake Remastered
    Crysis
    Forza Motorsport
    Lies of P
    Lapin
    Dead Space

    Spidey 2
    AC Mirage
    Garlic
    Just Shapes & Beats

    DoS
    Sackboy
    FFXVI
    Sifu
    Talos
    Freshly Frosted
    Chained echoes
    Puddle Knights
    The Quarry
    Dead Cells
  • I'll try with this too.
  • EvilRedEye
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    I can't imagine ever managing this, what with my JRPG-loving ways.

    1 - Splatoon 2: Octo Expansion (Nintendo Switch) - [8] - Review
    2 - Splatoon 3 (Nintendo Switch) - [8] - Review
    3 - Telling Lies (Xbox Series X) - [7] - Review
    4 - Hi-Fi Rush (Xbox Series X) - [7] - Review
    5 - Gyromite (NES) - [6] - Review
    6(*) - Stack-Up (NES) - [3] - Review
    7 - Metroid (NES) - [7] - Review
    8 - Metroid II: Return of Samus (Game Boy) - [6] - Review
    9(*) - Urban Champion (NES) - [4] - No review (sadface)
    10(*) - Pinball (NES) - [3] - Review
    11 - Donkey Kong (NES) and Donkey Kong: Original Edition (NES via Virtual Console) - [6] for the retail release and [7] for Original Edition - Review
    12 - Recommendation Dog (Playdate) - [6] - Review
    13 - Xenoblade Chronicles 3 (Switch) - [8] - Review
    14 - Mansion of Hidden Souls (Mega CD) - [6] - Review
    15 - Assassin’s Creed (Xbox 360 via Xbox Series X) - [6] - Review
    16 - Ridge Racer (PS1) - [7] - Review
    17 - Zelda II: The Adventure of Link (NES) - [5] - Review
    18(*) - Sprint 8 (Arcade) - [6] - Review
    19 - Lunar Lander - [7] - Review
    20 - Surround (Atari 2600) - [5] - Review
    21 - Outlaw (Atari 2600) - [2] - Review
    22(*) - Maze Invaders (Arcade) - [7] - Review
    23 - The Space Adventure – Cobra: The Legendary Bandit (Mega CD) - [3] - Review
    24 - Prize Fighter (Mega CD) - [4] - Review
    25 - Venba (Xbox Series X) - [7] - Review
    26 - Immortality (Xbox Series X) - [7] - Review
    27 - Balloon Fight (NES) - [6] - Review
    28 - Popeye (NES) - [6] - Review
    29 - Popeye no Eigo Asobi (Popeye Lingo Game) (NES) - [2] - Review
    30 - Ice Climber (NES) - [4] - Review
    31 - Rad Racer (NES) - [8] - Review
    32 - Mickey’s Safari in Letterland (NES) - [3] - Review
    33 - Mickey’s Adventures in Numberland (NES) - [3] - Review
    34 - Turbo OutRun (Arcade) - [8] - Review
    35 - OutRun 2019 (Mega Drive) - [7] - Review
    36 - Sonic Drift (Game Gear) - [4] - Review
    36 - E.T. the Extra-Terrestrial (Atari 2600) - [1] - Review
    37 - Superman (Atari 2600) - [3] - Review
    38(*) - Yars’ Revenge (Atari 2600) - [7] - Review
    39 - Oink! (Atari 2600) - [7] - Review
    40 - River Raid (Atari 2600) - [7] - Review
    41 - Metal Slader Glory (Famicom) - [7] - Review
    42 - Hoshi wo Sagashite... (Story of Mio) (Master System) [6] - Review
    43(*) - Videocart-1 (Fairchild Channel F) - [3] - Review
    44(*) - Videocart-3 (Fairchild Channel F) - [4] - Review
    45 - Cocoon (Xbox Series X) - [9] - Review
    46 - Gris (Xbox Series X) - [7] - Review
    47 - Limbo (Xbox One via Xbox Series X) - [5] - Review
    48 - Inside (Xbox One via Xbox Series X) - [8] - Review
    49 - Videocart-4 (Fairchild Channel F) - [5] - Review
    50 - Planet of Lana (Xbox Series X) - [7] - Review
    51 - Somerville (Xbox Series X) - [2] - Review
    52 - Super Mario Bros. Wonder (Nintendo Switch) - [9] - Review
    53 - The Making of Karateka (PS5) - [8] - Review
    54 - Karateka (Apple II) - [6] - Review
    55 - Mario Kart 8 Deluxe (Nintendo Switch) - [8] - Review
    56 - Mario Kart 8 Deluxe: Booster Course Pass (Nintendo Switch) - [8] - Review
    57 - World of Illusion (Mega Drive) - [8] - Review

    There's also a couple of others like Sonic Superstars and Pikmin 4 that I've seen the initial credits on but am waiting to fully complete to formulate a final score.
    "ERE's like Mr. Muscle, he loves the things he hates"
  • 1. The Case of the Golden Idol [7]
    Investigation game that's very intuitive and easy to get into, with plenty of clever clues and entertaining plot twists along the way. It's divided into a series of separate murders, with a display of the crime scene frozen in time (a little like Obra Dinn) that you can click around to take a look at the suspects present and any clues lying around. You also flick back and forth to a solution screen where you arrange everything you've found in the form of key words and try to make sense of it all. If anything, the solution screen is a little over-helpful, as it provides colour-coded slots for you to place the pertinent clues into, and you can sometimes simply guess what it's asking for, which detracts from putting together the solution. But it's still a neat system, and the crimes themselves are well-constructed.

    2. Strange Horticulture [7]
    3. Inkulinati (early access) [7]
    4. Wanted: Dead [4]
    5. Deliver Us Mars [7]
    6. Wo Long [8]
    7. Clash: Artifacts of Chaos [6]
    8. Dredge [8]
    9. The Last Worker [5]
    10. Storyteller [7]
    11. Road 96: Mile 0 [7]
    12. The Last Case of Benedict Fox [5]
    13. Strayed Lights [5]
    14. Darkest Dungeon II [9]
    15. Nuclear Blaze [8]
    16. Humanity [10]
    17. After Us [7]
    18. Miasma Chronicles [6]

    19. Planet of Lana [7]
    A great little adventure let down by some slightly flaccid puzzles. I kept expecting it to do more with the stuff it introduced, but there wasn't quite enough spark and too much repetition instead. Still, I had a pretty good time making Lana and cat-monkey thing do teamwork, and it does look lovely.

    20. Firmament [6]
    The new thing from the makes of Myst, Riven etc. Colourful vistas and industrial sized puzzles. It's quite smart, but also quite dull when you're having to shift all this big machinery around, and some of the logic is a little off.

    21. Amnesia: The Bunker [8]
    Genuinely nerve-wracking horror game in the vein of Alien: Isolation. The single, insta-kill monster feels like a constant threat even when it's not visible, and the save system, which is limited to a central safe room, makes for some tense return journeys each time you venture out into the bunker. Light is your friend and noise is your enemy, and you're constantly having to consider both as you improvise your way around traps and locked doors.

    22. Trepang2 [7]
    Mid-2000s FPS action with an extra bump of modern scale and spectacle. Bullet time, dual-wielding shotguns, chucking enemies towards their mates with a live grenade attached, and so on. It's loud and chaotic and evil grin inducing. What's missing is much of anything else to pin the one-note violence together. It doesn't really know what to do with itself in the downtime between scraps. It's also far too edgy and serious for such an absurdly OTT experience.

    23. Oxenfree [7]
    A flawed experiment in game dialogue that feels like a valiant effort even though it doesn't always work. It's easy to get hung up on the times when conversations overlap or cut off for no good reason, but the flow of interactive chat overall is superior to most games, and the writing is pretty strong. Makes for an absorbing, if uneven, spooky teen adventure. I'm hopping onto the sequel right after, so it'll be interesting to see how the experiment has been refined in the last 7 years.

    24. Oxenfree II [4]
    The first one was better.

    25. Viewfinder [6]
    Great concept, but the puzzles were underwhelming.

    26. Remnant 2 [6]
    Souls with guns and some Roguelike stuff. Decent enough, but got a bit dull.

    27. Atlas Fallen [5]
    The definition of average.

    28. Stray Gods [7]
    A sharp musical narrative adventure, just shy of a few really memorable songs.

    29. En Garde [7]
    Delightful swashbuckling combat, but there's not a great deal to it.

    30. Fort Solis [4]
    A technical showcase in search of a decent story.

    31. Armored Core VI [7]
    Almost brilliant, but let down by erratic difficulty and repetition.

    32. Sea of Stars [8]
    Perhaps not quite worth the 9 I originally gave it, but it's pretty much spot on as a homage to classic JRPGs.

    33. Lies of P [7]
    Very derivative of FromSoftware's output, but it's a clone that grasps the finer points of the genre.

    34. Cyberpunk 2077: Phantom Liberty [8]
    Probably the best part of the game, which is improved now, but still a bit shonky in places.

    35. The Lamplighter's League [6]
    Solid turn-based strategy, hamstrung by poor performance and real-time strategy elements.

    36. Cocoon [9]
    A fantastic concept elevated by smart level design and weird alien sights and sounds.

    37. Lords of the Fallen [5]
    Another Souls clone, but a clumsy and frustrating one, despite its interesting twin worlds mechanic.

    38. Endless Dungeon [8]
    A fine mix of shooting, strategy and roguelike structures.

    39. Jusant [7]
    It's a bit rough around the edges, but this Journey on its side is touching and atmospheric.

    40. Robocop: Rogue City [5]
    Decent shooty bits, combine with dull busywork, and a dud of a script.

    41. The Invincible [7]
    A gloriously rendered reimagining of the novel that's too heavy-handed at times.

    42. American Arcadia [8]
    A Limbo-like with added first-person puzzles and fun characters.

    43. Flashback 2 [2]
    Broken and awful in every way.

    44. Alan Wake 2 [8]
    I can't quite decide how much I like it. As a production it's on another level, far beyond anything Remedy has done before, and stuffed with imagination. As a game it's less adventurous, and combat is somewhat clumsy. Definitely essential if you're into third-person action-adventures, though, and as an audiovisual experience, it's hard to beat.

    45. Chants of Sennaar [8]
    The Tower of Babel as a series of language puzzles, where solutions bring people closer together. Very nicely done.

    The unfinished but we'll count them anyway:

    46. Ghostwire Tokyo [5]
    Nice idea, but the open world is very repetitive.

    47. Shadows of Doubt [8]
    Played in early access a fair bit. Really smart procedural investigation game. Looking forward to returning once it's complete.

    48. Octopath Traveller 2 [6]
    I fell short of the end goal, as I did with the original. Overall, I expected a bit more from a sequel.

    49. Everspace 2 [7]
    I did get to the end of this actually. A very solid 'open-world' space game, which just felt a bit too padded after a while.

    50. Resident Evil 4 (2023) [9]
    Had to leave it for other things and never got round to going back, even though I was in the final stretch. It's great as well - a reminder that few action adventure games since the original have hit the same highs.

    51. Dead Island 2 [6]
    I was thoroughly bored by the time I hit the final quarter, but it was good fun for a number of hours before that.

    52. Layers of Fear [4]
    I had to play the remaster for a thing. An utter drag of tedious jump scares and weird stuff that becomes routine.

    53. Layers of Fear 2 [4]
    See above.

    54. Forever Skies [7]
    Early access survival and crafting thing set on a future Earth choked by poison gases. Not usually my sort of thing, but building a flying craft that's also your shelter turned out to be engaging.

    55. Mineko's Night Market [3]
    A 'cosy' game that felt like some kind of indentured servitude. Horrible thing.

    56. Super Mario Wonder [7]
    Strange one this. It's packed with imagination, but every time I play it (up to world 5 now), I quickly get bored. I think it's that there are a lot of fun ideas that don't really go anywhere. Most of the wonder star bits are little more than gimmicks, and many levels tend to finish just as they're getting going. There are gems, though, more so as you get further in.
  • I’m not sure I actually finished any games last year, so gonna jump in here to try and inspire me.

    Currently playing:
    - Firewatch (think I’m nearly done though!)
    - FF Tactics Advance
    - Elden Ring
    - Uncharted 4
    - chained echoes

    Plus loads of things I’ve started with the boy.


    1. Firewatch. [8]
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    Games of 2023


    I’ll try and give up as usual.

    1. Strange Horticulture - PC - 7.8hrs - Wonderfullly atmospheric mystery with yourself, the shopkeeper, at the centre of it all. If you enjoy identifying plants, pouring over old maps with a magnifying glass and solving people's petty problems, this is the game for you. Having tried with controller and M&K it is definitely a mouse-first game. [9]

    2. A Short Hike - PC - 1 ish hrs - Nice way to spend a saturday morning. Climb to the top of a mountain in thie charming indie. Great controls, lovely music, only let down by a dodgy camera [8]

    3. Somerville - PC 3hrs 35mins - Walk right to left (for the most part) in this War of The Worlds (but more really like Oblivion) puzzle game, I believe from some devs who worked on Limbo and Inside. Setting was great, puzzles easy enough apart from one that was just down to stupid controls, which leads me to the games weak point, the controls can be a bit fiddly and the camera can sometime let you down, especially in the more frantic moments. Overall, loved the feel of the game more than the gamplay but it is short. [7]

    4. The Stanley Parable - PC - 30 mins - Realised I had this free on Epic. I've done three endings so far. It starts well but think I found the most irriting ending on my second run. Not sure if I'm actually enjoying it. [7]

    5. God of War: Ragnarok - PS5 - 34hrs 18mins - hack and slash through the 9 realms in this sequel to one of my favourite PS4 games. Is it as good? No. The gameplay is there, it’s looks fantastic and it’s definitely at least a triple A game. But it suffers the sequel problem of bloat. Too much fetch questing, especially in the latter half of the game where you get to your goal to just go somewhere else while your companions rattle out tales that you don’t pay attention to. Having said all that the end game was a very satisfying experience with some fun final fights and a nice way to handle post-story side quest progression, though I think it’ll be a while before I go back. [8]

    6. Inside - PS5 - 2hrs - playing this after Somerville I can see why it’s well received. A simpler set of mechanics makes for a much better game. Where Somerville was apocalyptic sci-fi this is very much dystopian body horror. It was fun while it lasted but I’m knocking a point off because of the ending [8].

    7. Valheim - PC Gamepass - 39 hrs - PC Steam - 46 hrs - I’m not into crafting survival games I told myself. But this is something really special with a deep set of interconnected systems that balance everything so well that you just keep coming back for more. With a combined 85 hrs played (originally across GamePass, but double dipped and bought on PC to also play on Steam Deck, I’m glad I did). [9]

    8. Starfield - PC GamePass - 88hrs - my most played game this year, so it has to account for something. The contentious gameplay elements that have been discussed to death in the Starfield thread actually don’t matter when you are in the moment-to-moment action. I never really care about infinite maps or being able to directly dive into a planet’s atmosphere to land the ship. I do care about overly fiddly menu systems that should be more streamlined by now and the star mapping system which became a pain of plot course, jump to system, restart grav drive, jump to next system. You can see they decided to make you do this to have chances of being attacked by pirates etc. but the reality is with power all in the grav drive you could just jump back out before anything happened anyway, just made the game more frustrating than it needed to be and that is the games main weak point, frustrating UI choices that need not have been made. Anyway, it’s not all negative obviously, as I really enjoyed landing at a base, clearing out a bunch of bad guys, grabbing some great gear and powering up my character. Some of the side quests were fun and the main story idea was solid, despite it not being as well realised as it could be. The base building was also enjoyable and probably added a good 30 hours to my overall playtime. There is a lot to like here, but Bethesda sure make you work for it. [7]

    9. Baldur’s Gate 3 - PC - 35hrs - have I finished it fully? No. Is it still the best game I’ve played this year, definitely. Choices choices are what sets the game apart, that and some excellent story and character writing. Once I have some time I’ll complete it but as it stands it’s still my favourite game I’ve played this year [10]

    10. The Talos Principle - PC - 18 hrs. Not a huge puzzle fan, mainly dabbled in stuff like The Room games but bounced off The Witness after giving it a go a couple of times. This seemed to hit the sweet spot for me of a perfect puzzle that once solved, it seems so obvious, with only a few exceptions that I had to look up, due more so to my lack of experimentation with some of the latter tool set combinations. The setting is very well realised, with the back story, read through computer terminals following the usual list of logs, emails and historic data, but the apocalyptic tone was quite melancholic and sad, compared to something like Horizon’s back story (which I enjoy) this is a much more measured take on the end of the world. Performance wise I couldn’t complain either on Steam Deck (have it set at 40 and it never seemed to drop) or on PC at 120, but there isn’t that much going on so it should be able to run on pretty much anything. Time wise, think I clocked in just over 18 hours so not as bad Time to Beat claims, but I also didn’t get that many stars. Really enjoyed it, kept me interested until I finished it and I’ll definitely play the sequel [8].

    11. Before Your Eyes - PSVR2 - 1 hour - Not so much a game as an experience. An experience that tells your life through flashbacks when you blink you move forward in time. Surprisingly hard to keep your eyes open in some scenes when you are trying to discover more of the story. At the start you have the option not to use eye tracking. I can’t see why you would want to switch this off as it is core to the experience and makes the whole thing more personal, which helps with the emotional heart of this game/thing. I’ll stick with game. One moment in the game really personally hit for me, it’s a small moment but I could directly relate. Some people may think it’s a bit schmaltzy but I thought it set out what it meant to do very well. A unique experience on the PSVR2 and I’m all for devs trying to find new ways to use VR. Edit - and at just over an hour it can be done in one sitting. [8]

    12. Kayak VR - PSVR 2 - 1 hour - Biggest disconnect between what I was expecting and I what I ended up with. I’m not blaming the devs but I was expecting something more experiential than I got and was disappointed by the biomes available in the game. The only thing it had going for it was the visuals, which were great, but definitely bettered by other VR games. [4]

    13. Cocoon - PC GamePass - 3.5 hrs - didn’t follow my own advice and ended up playing this across three sessions. Overall I loved it all. The style was beautiful, the puzzles taxing enough but not overly difficult, though I did get stuck on a really simple puzzle that I had half-solved but for some reason my brain wouldn’t work. After that it all built very nicely into a nice satisfying game. Would love a sequel. [8]

    14. Final Fantasy XVI - PS5 - 35 hrs - it’s taken a while, after a long break getting distracted with too many other games I felt I had to finish this. It looks great, tells a solid high fantasy and the combat, eventually, becomes great fun as you chain multiple powers at different times balancing cool downs with timing the best attacks to stagger vs those to cause mass damage on the ever building enemy hp bars. The only real negative I have is the need for Square to add in quite uninteresting fetch quests to pad out the run time. There were some that gave you some additional ongoing gameplay benefit but for the most it was experience and money, and just not worth it. I got to the end game with many green markers strewn across the map. Overall, it’s a solid game and glad I played it but don’t think I’ll be going back [8]


    15. Control - PC - 11hrs - still don’t know why this didn’t click for me cos I ended up loving it. It is a game where the setting clearly elevates it beyond it being a fairly normal third person shooter. And towards the end it does some nice messing with you though there was a bug that I initially thought was part of a puzzle. And it didn’t outstay its welcome. It’s a solid [9]

    16. Jusant- PC GamePass - 4ish hrs - It was… ok. The climbing mechanic was obviously good though reminded me more of Astro rather than Uncharted. Took a bit longer than 4 hours mainly because I stopped to read everything. It was the typical melancholic story you find in these types of indie games. Overall not bad but not as special as I’d hoped [7]

    17. Steamworld Dig - PC - 7 hrs and 18. Steamworld Dig 2 - PC - 10 hrs - My third play through of this great little game where you play as a robot digging through a mine gifted to you by your dead uncle, gaining powers Metroid-style, defeating enemies and bosses, and platforming through challenge levels. It all plays incredibly well and the mining to selling ore to upgrading loop keeps you coming back, perfect Steam Deck game that scores an [8] because the sequel does everything the first game does but makes it all a little bit better [9].

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    If I can hit 20 this year I'll be happy.

    1. Borderlands 3 (PC) - 32 hours
  • In.

    1. Lilo And Stitch (GBA)
    2. Lilo And Stich 2: Hamsterviel Havoc (GBA)
    3. Daffy Duck: Fowl Play (Gameboy Color)
    4. Axiom Verge (Switch)
    5. Panzer Dragoon: Remake (Switch)
  • Going to try for 52 this year. Still got a huge amount left on my spreadsheet. But for once I've got a few AAA games in my sights which will take up a huge chunk of my gaming time. Need to do Elden Ring, Zelda: TotK, Starfield (probably) and Spider-Man 2. And I'm not buying both a PS5 and an Xbox so one of those last two is getting cut. Unless my wheezing old PC can run Starfield.
  • Starfield sounds like one of those 'I only played four games this year' life drain titles. Sack it off and batter the indies; it's the only way to be sure.
  • Skyrim in Space is an easy sell for me. Whether its worth a whole new console is unknown. And how broken it is. I could do with an easier method of accessing GamePass though. 
    Thinking about it, I can't see that I'm going to part with however many hundreds of pounds the PS5 is just for Spider-Man.
  • That Wolverine game might be tasty too though...
  • I think that's been pushed back to 2024.
  • OP updated with images from Cocha.

    Went through all previous threads and updated Hall of Fame and everyone's annual results.  May have missed some.
    I am a FREE. I am not MAN. A NUMBER.
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    Good work with the counting!
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    Thinking about it, if Playdate Season 2 comes out this year and has 24 games like the last one then that might push me into achieving this. In fact I might have done it last year due to Season 1.
    "ERE's like Mr. Muscle, he loves the things he hates"
  • Full disclosure. I’ve cheated. Some of these were from the period betwixt Xmas and New Year. But the old thread is dead to me. 
     
    1. Lilo And Stitch (GBA)
    The internet told me this was hard. It isn’t. It’s harder than you might expect. Probably way too hard for the target demographic. There’s a couple of tricky sections but infinite continues, a password system and fair checkpointing mean there’s no issue at all in ploughing through it. It’s a mid-tier run and gun with the alien (Stitch), switching to stealth platforming with the girl (Lilo) and then mixes it up again with some tube shooter levels. Very short. Slightly sloppy collision detection. But it’s a nice, well-animated, colourful, cartoony sci-fi adventure. And I like the pew-pew that Stitch’s guns make. Enjoyable. [8]
     
    2. Lilo And Stich 2: Hamsterviel Havoc (GBA)
    They’ve fucked it. The run and gun has had a complete redo, for the worse. The incomprehensible plot revolves around fighting aliens, freeing them from mind control or something, then using those aliens and their different powers in the game. The stealth sections have been done away with (the girl’s levels are puzzle-based where you manage an increasing inventory of aliens and their powers). And the shoot em up bits have been replaced with some atrocious karting. 

    Someone must have got a ticking off for the difficulty in the last entry because now you can’t move for health drops. It’s very difficult to die. The bright colourful alien planets and space ships have been replaced with bog-standard, Earth-bound environments. Poorer animation. Muddier colors. Blurrier sprites. It’s mostly tedious. Mild redemption comes in one of the last levels which is an enemy-filled sprawling series of rooms on a spaceship that’s an enjoyable five minutes of blasting. [6]

    3. Daffy Duck: Fowl Play (Gameboy Color)
    Junk-tier 90s licensed platformer upgraded to curio status by someone going full mental with some of the animations. I was alerted to this from some twitter thread that I’ve since lost track of. Using the extra capacity of the GBC carts to stuff in walk cycles and the like with a ridiculous amount of frames. No extra horse-power of the GBC is used though (and it shows). So this is technically playable on the same old Gameboy hardware that specialised in the two-frame walk cycle. It only lasts thirty minutes thankfully. Total shite with absurdly smooth animation. [3] Anyway, gifs. 

    A 50-odd frame walk cycle
    IFQGAxR.gif

    Idle animation - about 90 frames
    32m9wyI.gif

    213 frames of Daffy Duck eating (foodstuff not included)
    SJvzoIm.gif

    A 14 seconds long, end of level animation running on a Gameboy anyone?  
    98iRIMP.gif

    The frame count for the attack animation is zero. Sticks of dynamite spring out of Daffy Duck’s sprite without anything else happening. Strange.   

    4. Axiom Verge (Switch)
    Going in quite hard against this one despite some very strong elements. Unfortunately, I found a lot of it quite annoying to play. Sometimes the mix of the environments, enemies and weaponry made it a chore to get through to where you needed. Despite the bewildering array of imaginative weaponry, I mostly stuck to the couple of guns that would actually do some damage to the baddies before they took me out. The reality gun thing was almost useless. I had no idea what the point of it was. Sometimes it made enemies vulnerable, sometimes seemingly invincible and invisible. 

    Games made by a single person always seem to have rough edges, and there’s quite a few here. So it’s simultaneously astonishing that someone did all this by themselves but also there’s a lot of leeway you have to give it. It actually reminds me most of A2MR, the Metroid 2 fan remake, which also felt a bit weird and unpolished but was still pretty good. Like that game the bosses are hilariously easy. A lot of them involved standing in one place and shooting. The fully-powered clean-up at the end was ok (71% item collection so don’t think I missed anything too important). I’m also quite prejudiced against anything cribbing too closely from NES games. Something about the garish colour palettes, the limitations of the games and memories of their stupid difficulty spikes means that the nostalgia doesn’t work on me. 

    I’d have definitely been more positive towards it if I’d played it closer to release. The graphics, sound effects, weapons and overall tone of the thing are bang on. But I’ve played a lot of Metroidvanias, old and new, over recent years and this isn’t quite cutting the mustard in comparison to the best. Still, had the cart hanging around for this since I bought the Switch so pleased to finally get it done. [7]


    5. Panzer Dragoon: Remake (Switch)
    First contact with anything from this franchise. Solid enough. Very easy. Looks pretty. Good fun. Will never play again but enjoyed the 1 hour or so it took. 
    [8]
  • 1. Slipstream - Switch (90mins)

    A friend of a friend gave this 9/10 on GodisaGeek, and my tastes often line up with his take on nu retro indies, so I nabbed this in the current sale.  25% off makes it £5.19 right now.  I enjoyed Horizon Chase Turbo, despite the fact that the campaign went all on forever (7/10 from me in 2019), and didn't hate 80's Overdrive, despite the fact that it's a bit shit.  The trailer for this made it look absolutely glorious, and it didn't disappoint once I got my hands on it, but it's pure good-time-not-long-time fun and sorely lacking in the longevity department.  If that's a deal breaker for you with a faux super scaler arcade racer perhaps you're looking in the the wrong place altogether, but it's worth mentioning.  If you're happy with the fact that you'll see most of what it has to offer within a couple of hours and the gif below gets you hyped I can't see how this would fail to entertain.  The visuals are majestic, the music is decent in places and it handles pretty well.  There's an Outrun mode with multiple routes (and rivals to compete with in each segment), GPs, Time Trials, and one or two other bits and bobs. The hooks are the slipstream system for speed boosts, the near-constant controllable drift mechanic and a rewind system to rectify fuck-ups.  It leans extra heavily into the drifting, to the point where there are only half a dozen corners in the whole thing that feel like you don't need to be drifting to avoid the hazards, but that's what it's all about - chucking the car into controlled slide after controlled slide and grinning at the retro chic goodness.  [8] is probably generous, but that's where I'm at because why not.  It's possibly the best looking super scaler imitator ever, and every tunnel/set of rock arches/beachfront looks lush.  Another indie that was developed by a team of one, and well done him (extra kudos for all the Sonic the Hedgehog nods shoehorned in).  Burns brightly but not for long; I'm not sure when or even if I'll go back and I'm not convinced that's a problem.    

    a92319_b93c1930c68a40e78c15da155865465f~mv2.gif


    2. Blazing Chrome - Switch (74mins)

    I played this when it hit Game Pass but it's long gone from the service and I fancied another runthrough before JoyMasher's next game arrives in a fortnight (the similarly excellent looking Vengeful Guardian: Moonrider, which I've seen described as a cross between Contra, Strider, Ninja Gaiden and Shatterhand).  

    This is down to £6.19 if you're quick, and definitely worth that.  I don't disagree with me from 2019, other than the fact that I appreciate MD Contra far more these days having played the Jpn original since:
    Moot_Geeza wrote:
    Blazing Chrome - Xbox One 

    Unabashed Contra homage that highlights precisely why I like these modern retro titles - the best ones are occasionally better than the games they're imitating.  Modern concessions like checkpointing after major areas and replenishing lives after using a non-finite continue push this into the fair zone, while proving to be just as dastardly as its inspiration screen by screen.  Compare this to Probotector on Megadrive and there really is no contest, 'classic' or not - Konami's effort may have marginally more memorable set-pieces, but difficulty-wise it was always a nigh-on unplayable hot mess.  For me, this pips SNES Contra III too (which I've only played through with save states); everything it does feels just about right.  It certainly doesn't have crappy top down sections dragging the average down.  There's not much in it, so it would be interesting to hear opinions to the contra-ry - I'm not a huge Contra head, so my opinions are moot.    You know what to expect if you've seen the trailers, but it's still impressive how well they've pulled it off.  Level design is consistently very good, bosses are mostly decent and the challenge (for normal mode) is pitched at tricky rather than evil.  With only 6 stages it's short, so £16.99 is a bit off in terms of value imo, but it's an excellent game nonetheless.  If Volgarr the Viking is the ultimate version of Rastan and Monster Boy in the Cursed Kingdom is ultimate form Wonderboy, which they bloody well are, then the same can be said of this when compared to Contra for me.  Grab a co-op partner and get those patterns learned. [8]

    It's great.  Not tiptop tier for the genre, but near enough to be worthwhile.  It could do with being a bit longer although I assume what was left on the cutting room floor wasn't quite up to scratch so it's forgivable.  Vehicle stages are good and the Mode 7/scaler inspired into-the-screen stage is ace too.  Special mention for the visuals on the whole actually - the Ultimate Form Mega Drive aesthetic is a win, and all the filters are legit.  Even one that smooths out the pixels looks nice for once.  

    iykX5NI.gif
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    I may have a go this year.
  • That Daffy Duck thing was amazing.

    In

    1. Hades - PS5. Started at the arse end of 2022 a few weeks after I bought it.
    First impressions were bad. My fault, someone I know and find annoying loves it, I also tried to insist on using the d-pad to play, it is no ot suited to d-pad don't do this. Also had sliced the top of my thumb making a Moscow mule at Christmas. Sharp knives are safe knives, blunt are dangerous. All that aside a wonderful game with great art in both character portraits, and the playfield. Reminds me of old 90s DK books. The full saturated colours and effects look intensely spectacular on my LG oled. The rivers of Lava in asphodel particularly. Took some time to warm to the main voice actor but like it ultimately. Dionysius the star. Have reached as far as Hades, so probably finish it this week. Can see some signs of slowdown in ability/enemy type etc but no real issues.

    2. Street Fighter V - PS5
    Booted it up, waiting for 6 to come. Ryu much improved, still feels wrong. Kolin still wreck with, online mixed may or may not be back.

    - Bonus - Final Fantasy VII Remake Intergrade - PS5
    I watch my missus play. She doesn't block, not dodge, bu weret it doesn't stop her. More power to her.
    Wind Waker is a bad game
  • kneecap wrote:
    My fault, someone I know and find annoying loves it,

    Nodding at this.  I let similar things influence me too often, and presumably miss out on decent stuff.
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    1. Tiny Toons Adventures : Buster Busts Loose

    Possibly still the best birthday present I ever got. Each of the 6 levels iterates madly on the general concept of jumping and spin kicking. It's over in 30 minutes, but I've completed this game 30+ times.

    Welcome, 2023.
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