djchump wrote:I'd agree with that if they'd done it via free updates, but they didn't, they were paid - so it's not like "they fixed the issues", they sold the fixes, and that's a rather different beast and not one that I will laud.stonechalice wrote:One year later, it's a different game to what it was at release. That, to me, is a good thing, not bad. We used to slate devs for releasing there games and just forgetting them, never patching problems and bugs, so you put that game on a year later and it's the exact same.
djchump wrote:Really, the only thing I don't agree with you about is:I'd agree with that if they'd done it via free updates, but they didn't, they were paid - so it's not like "they fixed the issues", they sold the fixes, and that's a rather different beast and not one that I will laud.One year later, it's a different game to what it was at release. That, to me, is a good thing, not bad. We used to slate devs for releasing there games and just forgetting them, never patching problems and bugs, so you put that game on a year later and it's the exact same.
Pretty much everything's revolutionary within a smaller scope, Citizen Kane was revolutionary for films but did fuck all for the novel. Similarly, everything that's revolutionary has influences that can be pointed out to say it's not. This is where the whole subjectivity argument comes into play.djchump wrote:Cool.stonechalice wrote:Yes. I've played WoW. For me, it was hard to get into. As I say, I'm not a PC gamer really, but I have a PC, and it could run WoW, but not at optimum and that put me off straight away. Also, I wasn't mad keen on the whole fantasy, cutesy aesthetic of the game, and the gameplay itself was rather clunky and average, it felt a little shallow, and I didn't have a headset, or anyone I knew to play with. I understand where Destiny's roots are, but I refer you to my post above as to why, for consoles, Destiny is a big deal.djchump wrote:Chalice - have you played Wow, or any other MMO before?
I mean, for sure, I agree with pretty much everything you wrote in your long post - that Destiny is: revolutionary for consoles, revolutionary for you personally, Yoss finds it revolutionary for FPSes etc etc. - but my only point is, these are all "revolutionary when qualified to a smaller scope"; "revolutionary" but only in some aspect or successful synthesis.
Yep, all of the big changes to systems were free. New missions etc. were paid.Diluted Dante wrote:I'd have to check, but I'm pretty sure each DLC did that.
Well, yes, and it boils down to what is the topic for the thread - games that were "revolutionary games" (i.e. revolutionary across all the whole videogame medium), or a discussion of any revolutionary aspects of games - which can then break down into topics such as "which game first invented the recharging health/shield mechanic" etc.Yossarian wrote:Pretty much everything's revolutionary within a smaller scope, Citizen Kane was revolutionary for films but did fuck all for the novel. Similarly, everything that's revolutionary has influences that can be pointed out to say it's not. This is where the whole subjectivity argument comes into play.
Yossarian wrote:Fine, turn based, simultaneous cooldowns, whatever, I still find the process of actually having a fight in an RPG tedious.
Is that not the Avalon path?Diluted Dante wrote:Is that not the Everquest path?
Yossarian wrote:No. Do they involve first person shooting?
Tempy wrote:Probably, y'all feel the need to point out every mistake I make with a question or something? Like the third time you've done it in a few days. It's a bit tedious.
Tempy wrote:TBH Temps, this is probably just a cantankerous perception because you're fucked off with the idiots in Court of Oryx today.Tempy wrote:Probably, y'all feel the need to point out every mistake I make with a question or something? Like the third time you've done it in a few days. It's a bit tedious.
Djornson wrote:Yossarian wrote:No. Do they involve first person shooting?
You said: 'I've never played anything like Destiny Raids before'
Trust me, WoW raids are like Destiny raids. The mechanic to cause damage to enemies is different.
'Anything like' is a strong statement.
djchump wrote:It's true, Yoss hadn't played WoW or any other game that had raids 10 years before Destiny did, so, for Yoss, it was a brand new revolutionary experience. For anyone else who had experienced raids before, not so much.
Yossarian wrote:Fine, turn based, simultaneous cooldowns, whatever, I still find the process of actually having a fight in an RPG tedious.
stonechalice wrote:Come on. There's MMO raids, and there are Destiny raids. You haven't played a raid in Destiny Chump. ....djchump wrote:It's true, Yoss hadn't played WoW or any other game that had raids 10 years before Destiny did, so, for Yoss, it was a brand new revolutionary experience. For anyone else who had experienced raids before, not so much.
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