Gonzo wrote:Rouj makes everything better. Classy poster, that. Shame he can't win a game of guilty gear without button mashing and haxxor mod sticks
Stopharage wrote:Ideas while watching Transcendence.
revelthedog wrote:at no point in the game is there the slightest hint where you get stuff from in order to progress.
TheDJR wrote:Rev, you've been through both Dark Souls games, I'm surprised you're struggling with the mechanics of this. You should've been able to get a ton of shards over a few weeks from doing the things suggested here by others.
Dan, you know that the upgrade path in souls is crystal clear compared to how this runs.
Liveinadive wrote:One thing that would have improved the sense of scale and removed some of the sense of repetition would have been to combine the story missions into the patrols.
Each planet would start with with only one drop point, the rest would unlock as you discover that section of the map. As you approach a story mission section Dinklage could do his chatter and you are on, waypoints appear and enemies spawn.
Facewon wrote:revelthedog wrote:at no point in the game is there the slightest hint where you get stuff from in order to progress.
TheDJR wrote:Rev, you've been through both Dark Souls games, I'm surprised you're struggling with the mechanics of this. You should've been able to get a ton of shards over a few weeks from doing the things suggested here by others.
Dan, you know that the upgrade path in souls is crystal clear compared to how this runs.
Still 2 pages behind but this is categorically and objectively untrue.
Just a ridiculous statement.
Anyhoo. Apologies for rantiness, but this particular gripe gives me the shits.
regmcfly wrote:There's also a massive instant gratification crossover here - the trappings of this game belie the time investment required for it.
It's an MMO. Therefore, you can expect to ding up to 32 in a couple of hours. Hell, the speed I hit that level in Titanfall was crazy, and I think there's a bit of mix up in the perception of the game and the actual end result.
Liveinadive wrote:I don't see why mmo has to mean grinding.
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