Diluted Dante wrote:If Activisions plan was to use a quiet release schedule, this would have dropped in the first half of the year, like Titanfall.
Not necessarily true. And I'm being a bit devils advocate here...Yossarian wrote:If there end up being more than the 5 lots of DLC that were written into the leaked contract, then it's possible, just possible, that you may have a point about cutting content. If there are only 5, however, then this is all a load of bollocks.Oh I see now. I think the complex stuff such as gambling and trading was cut due to the kids maybe getting swamped in depth they don't need or want, better to keep it simple. I also still believe that content was taken out due to the quiet release schedule and reformed as upcoming DLC, and the rest of the planned DLC merely pushed back some more. Ten year plan, tons of content ready to go, and the ability to shuffle it about all they want - take bits out, add bits in to suit the current market. Sounds legit.
Not really.Djornson wrote:So Destiny has a deliberate lack of content in order to make more money from DLC and rewards time spent playing over genuine skill. True. But, that's true of 90% of games, so let's not discuss it as if it's specific to Destiny. That's not something we can change, especially those of us who bought the game, that's business modelling.
Gonzo wrote:Yoss, you are coming across as a blinkered fanboy in the davie digi / ubermad mould, and the tone of this destiny debate is not dissimilar to the next gen thred of ultimate embarrassment. Kindly moderate your conduct.
I would also guess this has happened.Yossarian wrote:It's worth saying, I heard and posted about rumours of Activision meddling in the game and causing key staff to leave back before O'Donnell announced his departure. This was from a source who I'd trust to have some good information.
Liveinadive wrote:Well this has descended into precisely not what the thread was supposed to be about. Came into suggest an alternate to numbered levelling but not getting caught up in this shit storm of shit.
Liveinadive wrote:Well this has descended into precisely not what the thread was supposed to be about. Came into suggest an alternate to numbered levelling but not getting caught up in this shit storm of shit.
Nah this is the nub of it. Lack of content is all I hear about this game, over and over again. It's the game's main problem as far as I can make out.Liveinadive wrote:Well this has descended into precisely not what the thread was supposed to be about.
Roujin wrote:Can I throw in a further request for how to make Destiny better which would be to include a proper support class. I loved my Sunbro so much, but it really did feel like a half nod towards something that should have been in the game.
pantyfire wrote:Not really. Its more like any business would do, they used as few materials and man hours as possible to fulfil a contract so as to make as much money as possible. Which is as you say, just business modelling.Djornson wrote:So Destiny has a deliberate lack of content in order to make more money from DLC and rewards time spent playing over genuine skill. True. But, that's true of 90% of games, so let's not discuss it as if it's specific to Destiny. That's not something we can change, especially those of us who bought the game, that's business modelling.
Elmlea wrote:I'm quite enjoying a read through the grimoire cards on bungie.net right now. Quite interesting reading about the breakdown of Vex society. Wish it was in the game in a ME-style codex thing though.
Gonzo wrote:I find this "conspiracy nut" line to be fascetious and unhelpful. It is the same line used to shut down argument in a million other fields. Kindly stop drumming on about that. Conspiracies have happened many times in the past, provably, so objecting to something by asserting it alleges a "conspiracy" is a logical fallacy. Videogame companies have cut content planned for release in order to include it in post-release dlc. It is a thing. It is not an unthinkable outrage. Given the pricing of dlc in destiny, and the limited content on release compared to pre-release material from bungie, it is a fair criticism. Yoss, you are coming across as a blinkered fanboy in the davie digi / ubermad mould, and the tone of this destiny debate is not dissimilar to the next gen thred of ultimate embarrassment. Kindly moderate your conduct.Yossarian wrote:Perhaps, but I presume that your book also says that Paul McCartney died before the recording of Abbey Road and was replaced by a lookalike.
TheDJR wrote:Defender Titan?Roujin wrote:Can I throw in a further request for how to make Destiny better which would be to include a proper support class. I loved my Sunbro so much, but it really did feel like a half nod towards something that should have been in the game.
Quite. People seem to be completely ignoring that contract, which was aired publicly long before launch.Diluted Dante wrote:Bungies contract with Activision included a bonus clause dependent on review scores. Why would you rip the game apart to sell as DLC, when you could rake in the money by getting the higher score?
Djornson wrote:Yeah that's a better way of putting it. To address the other points, why does it matter if content was cut of it was always planned as DLC? When making a game you want to do 2 things, make as much money as possible from initial sales and make as much money as possible from DLC. I guess you have to balance what you include originally to achieve the 1st and the 2nd as best as possible. Anyway we should all stop repeating this bullshit and talk about specific features we would like added to/changed in Destiny.Not really. Its more like any business would do, they used as few materials and man hours as possible to fulfil a contract so as to make as much money as possible. Which is as you say, just business modelling.So Destiny has a deliberate lack of content in order to make more money from DLC and rewards time spent playing over genuine skill. True. But, that's true of 90% of games, so let's not discuss it as if it's specific to Destiny. That's not something we can change, especially those of us who bought the game, that's business modelling.
It looks like you're new here. If you want to get involved, click one of these buttons!