I hope the monsters from the original trailer have gone for good..
In this case I think it's valid. Certainly in context, seeing as it's clearly kill or be killed.g.man wrote:Looks intriguing, but I must say I'm rather turned off by the sickening levels of gritty violence and constant swearing I've seen in virtually every big title I've seen previewed this year. I must be getting old. bit depressing really g.man
We can probably assume the violence has been used here as a selling point cos the kids love a bit of the old ultra violets. I expect sneaking about will form the large majority of play though, possibly with the Thief option to avoid encounters completely. We can hope.Brooks wrote:But why have they written that context. Could it be so they can present really badass violence.
Diluted Dante wrote:It's mean to be a bit like The Road though isn't it?
Diluted Dante wrote:Well no, there's a chick.
g.man wrote:Looks intriguing, but I must say I'm rather turned off by the sickening levels of gritty violence and constant swearing I've seen in virtually every big title I've seen previewed this year. I must be getting old. bit depressing really g.man
We don't know how far through the campaign this bit is so shoot first ask questions later might have been called for...Bollockoff wrote:Watching it again, I am wondering if they could have just said "Hi we're just trying to get to the bridge." He does start shooting first and head slamming people later.
Moto70 wrote:We don't know how far through the campaign this bit is so shoot first ask questions later might have been called for.
Moto70 wrote:I hope it isn't all you against the world kinda stuff as well though I'm not sure how it would be implemented within a game? After your first negative encounter I can only presume that every encounter after would be cagey, also I think that in a post-apocalyptic world there would be plenty of folk around to fill the bad guy roles, just look at the riots or soldiers on leave to see how some people already behave...
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