Yeah, sometimes. Vanquish was a terrible example though, where it had just loaded the level and then goes into one of these visor mode dialogue bits, where you can walk around but nothing else. No excuses there.Paul the sparky wrote:They also hide load times.
Paul the sparky wrote:load times.
g.man wrote:Winner of Post of the Generation this. Tears of laughterafgavinstan wrote:"Indie" Gaming Coverage - "So this is the new procedurally generated F2P robot pirate racer from The Guy That Brought Us Howlin' Doooooo 2. Get hyped!" Um... What? I don't know this guy, and I don't want to get hyped you mincing fuck. Show me his Edge 10s, eh?! SHOW ME!
cheers Gav
g.man
Paul the sparky wrote:Mass Effect's lifts. Gawd.
acemuzzy wrote:Paul the sparky wrote:Mass Effect's lifts. Gawd.
Souls says hi
I think it costs more to get the logo-free version of the license.fronkhead wrote:Would like to see the death of the endless middleware/publisher/developer logos that plague the starts to a lot of games these days.
IanHamlett wrote:Mario Galaxy is all you need to look at for load times. "Smash these crystal things to activate the star cannon thing before the next planetoid loads. Pro Tip : You can't."
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Paul the sparky wrote:Mass Effect's lifts. Gawd.
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