adkm1979 wrote:• I like Tempy's enviro-reading, although I can't fully commit to it. Each strain of the cordyceps fungus this is based on is designed to target one species and one species only. There's a cordyceps fungus that targets certain ants, one that targets certain moths, one that targets certain grasshoppers. Given that there are so many infections that are species-exclusive, I always took it for granted that the infection was human only, and didn't think twice about the dogs/monkeys/giraffes not having it.
adkm1979 wrote:• On the theme of the infected, I remember being disappointed when I first learned this game had them. I still am. The uninfected human enemies are by far the scariest, in all of their guises, and many times more interesting, story-wise. If we must have infected, keep it to the brainless running types. The clickers would be an interesting idea in a different game, one that, for example, could sustain the premise for even a single encounter. However, between inconsistent clicker radar and consistently poor partner AI, the game repeatedly let itself down badly. The bloaters were, for my money, jumped sharks that nearly had me switching off for good when I encountered the first one.
adkm1979 wrote:• I know it's a game, but gaminess kills this all over the shop. A pile of old clothes, a generator full of fuel running (pointlessly) nearby and glass bottles strewn everywhere, but I can't make a Molotov because the game says so. I've got zero ammunition for my other guns and an empty rucksack but I can't take those shotgun shells because the game says so. A world pretty much made of hard, broken sharp things but I can't make a shiv because the game says so. Frustrating.
adkm1979 wrote:• I could easily see further games in the franchise, but set elsewhere, with entirely different characters.
Kazuo wrote:Just got this finished last night. Just thought I'd chuck my two cents in on the ending. After dealing with the surgeons (Knifed first, brained second on counter, torched third with flamer FWIW)
hylian_elf wrote:I only killed the first surgeon too, waited to see what others did. Only killed the first surgeon cos I felt I had to, I don't think there's the option to spare first one, only the other two?
Kazuo wrote:Just got this finished last night. Just thought I'd chuck my two cents in on the ending. After dealing with the surgeons (Knifed first, brained second on counter, torched third with flamer FWIW) and grabbing Ellie I had Joel running to escape the hospital in a panic. At one point I found myself cornered by Fireflies, they manage to grab Ellie from Joel's arms, wrestle him to the ground, and kill him with two bullets to the head. I was convinced that was the ending, and found myself thinking what a bleak, shocking, and realistic note it was to finish on. Joel's dead, Ellie goes under the knife, and it was all for nothing. Hell, with the surgeons dead the Fireflies couldn't proceed with the operation, so you could even have a further chapter involving Ellie living with the Fireflies or escaping to get back to Tommy. Of course then my retry loaded up, I went "Oh!", carried on and nailed the canon ending. That was fine, I liked the ambiguity of whether she believed him and the notion that just as he was growing to love her as a surrogate daughter, she was getting to the point where she would have to leave him. Would have been happy to see something as brutally final as my own clumsy ending though.
Tempy wrote:Crop shipment from Africa IIRC
Was talking to @kazuo today, my biggest memory of the epilogue was loading up as Ellie with the butterfly knife equipped, convinced I was going to kill Joel out of resentment for what he did.
Sasukekun wrote:Reading through this thread now, just wanted to add my initial thoughts now I've finished it. Think the game highlights the brutality of the human race. Infected humans peacefully co-habitate with each other regardless of their state of infection and only seek a means to extend their 'family', while the humans are raping, killing and eating each other in a bid to 'survive'. I wouldn't call what many of them are doing surviving.
Plan_XIII wrote:Sasukekun wrote:Reading through this thread now, just wanted to add my initial thoughts now I've finished it. Think the game highlights the brutality of the human race. Infected humans peacefully co-habitate with each other regardless of their state of infection and only seek a means to extend their 'family', while the humans are raping, killing and eating each other in a bid to 'survive'. I wouldn't call what many of them are doing surviving.
Exactly my feelings/thoughts.
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