Brooks wrote:No, I'm not. I don't suddenly suspend my critical faculties just because I've a pad in me paws, never have never will. Sorta hope I'd established this rep to fuck and back by now but eh. HL2 is also full of dumb problems and I certainly have played that, if that helps. It's certainly more trashily written than Last, taken as a plot/script entity. Sense of location in both pieces is only part of the whole. If I actually do want to feel I'm somewhere else, well, that's why I'm an Occy Rift booster.
I went to disarm the surgeon but Joel instead grabbed the scalpel and killed him, I then grabbed Ellie and ran leaving the two assistants alive.stonechalice wrote:Good job mate. Now, after reading the Edge interview, how did people handle the surgeons at the end? I shot dead the first two and stoved the last one in with my foot...
I just like open world and I would love to play a true survival version of The Last Of Us now I have played the story version. I'd love to see that same detailed world but with all of it open to us, I'd love to have to craft things, to leave areas until I have slightly better skills (not a super-human approach mind), to find safe houses and most important of all to find allies. I loved meeting the other fella and his kid and I felt that this part of it was missing in the game, the fact you meet hardly anybody that is friendly.fullspectrum wrote:Combine it with Skyrim have you taken leave of your senses?
stonechalice wrote:Good job mate.
Now, after reading the Edge interview, how did people handle the surgeons at the end? I shot dead the first two and stoved the last one in with my foot...
Like I said I didn't want to kill anybody but as the surgeon ran towards me he ended up on the floor!daviedigi wrote:i left all 3 alive and well.stonechalice wrote:Good job mate. Now, after reading the Edge interview, how did people handle the surgeons at the end? I shot dead the first two and stoved the last one in with my foot...
I nearly missed the Shorty, I'd already walked past it once before I spotted it.stormyskiesahead wrote:Pretty sure you do have to pick them up (unless they're given to you, like the shotgun). I walked right over the scoped magnum, would have missed it but for the unfamiliar icon that popped into sight.
EvilRedEye wrote:I spent the whole game silently bemoaning the fact that the game was populated by secondary characters voiced by overfamiliar voice actors, then the credits came up and I realised that two of the major characters were voiced by the most overused voice actors ever and I didn't even notice!
Moto70 wrote:Joel?
I'm crap unless it is blatantly obvious (and even then I'd struggle to notice) but looking at his résumé he does appear to have been in quite a few!EvilRedEye wrote:Yup.Moto70 wrote:Joel?
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