AJ_ wrote:Tell me about how difficult it is and how much you have to repeat when you die.
Moto70 wrote:Just watched the dev trailer thing on ShopTo and I liked what I saw. I think it's the comparisons to both Bioshock and Skyrim that are puzzling me as those 2 games couldn't be any further apart from my own experience?
That goes against the purpose of these style of games. Thats for a second play through.LazyGunn wrote:i tend to just reload if i'm discovered
three1ne wrote:That goes against the purpose of these style of games.
LazyGunn wrote:what platform? on PC it has the ye olde f5 to quicksave and f9 to quickload so with sensible saving, not a lot also a word on difficulty, i'm playing it on normal and its not hard enough, like, you have to think like hell (And thinking is the main thing, you do have to crouch out of sight somewhere and scope a location and figure out how you're going to tackle it), but it's not so hard in the end, i tend to just reload if i'm discovered because that means combat and i dont want to kill anyone i would genuinely recommend playing it on normal at least, and probably its better on a harder difficulty setting, both thinking and doing willbe properly stretchedTell me about how difficult it is and how much you have to repeat when you die.
AJ_ wrote:I shouldn't have said "little" fuck up, really. When I fuck up, it tends to be big. Wikipedia says it has a checkpoint system, but not how far apart they are. Is there anything in the game to indicate it?
With all due respect, no one here is trying to sell you on a game. We're merely posting our opinions in a thread about the game. If you don't want to play it, don't play it.Moto70 wrote:I hate, no, detest Bioshock, Deus Ex (the latest one) I found boring but Skyrim I fucking loved. 2 outta 3 ain't selling it to me...
LazyGunn wrote:i dont think it's anything like skyrim except maybe the blocking/parrying sword mechanic? and i dont think it's anything like bioshock because bioshock was all closed in and clunky and while the game has the superpowers and the openended approach to choice in an area,this game embraces freedom of movement and the most fun bits are the bits where you're outside rather than inside acting like a blink-powered spiderman best example i can think of atm is the bridge, oh the bridge, i got near the end and realised i'd completely forgotten to check for runes on the way so restarted happily, i enjoyed it just as much (found it just as exhilarating) the second time through and found a bunch of completely different stuff i didnt know was there
regmcfly wrote:Where's DS to tell me about how I'll love this
LazyGunn wrote:I deeply deeeeply recommend you all get megablink and the agility abilities, dont get the second sight upgrade it kind of ruins things, that is all
MattyJ wrote:Comparisons to BioShock make me very interested indeed! Too many good games about
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