Paul the sparky wrote:Hold your horses before spouting wrongness then.
Blue Swirl wrote:It's been yonks since I played MGS3, might try using the d-pad on the 3DS version. The healing system I was fine with. (I also misread your first post and assumed your were talking about MGS4. Woops.)Vela wrote:The PS2 version, and presumably PS3 versions of MGS3 require you to use the dpad for sneaking. That way you are silent, and avoid Benny Hill movements. Also, a general tip, is to remove any bolts before healing the wound.
...So you're still at the opening cutscene then?Blue Swirl wrote:...It all depends on how things go from here, but I'm six or so hours in and loving it.Vela wrote:MGS 4 ahead of 3 is unusual. Pourquoi?
mrsmr2 wrote:No idea what was going on the end, it was completely bonkers. Game had it's moments but too much frustration really.
Tempy wrote:The whole 'it's dumb and impenetrable' is an oft trotted cliche by now I feel. Not without flaws, but in retrospect what it's doing is so obvious. At the time I didn't get it, now it looks cute.
mistercrayon wrote:Best story in all of metal gear Imo.
Tempy wrote:What a load of shit
mistercrayon wrote:The thing is the story is not that crazy. In 2002 or whatever it probably was but it now echos modern (2015) trends of information sharing and automation. That was visionary. The games narrative makes raiden whiny and annoying as he plays mgs1 which is what players were doing when they were playing mgs2 (a simulation of mgs1). It's mindbogglingly intricate.
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