Civilization, create your own haves and have-nots
  • Raiziel
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    As a My First Civ I suppose it'll do for some. I'd like a full fat Civ on something like the Vita and/or iPad.
    Get schwifty.
  • beano
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    I imagine it could never be as big and even at an acceptable standard it would grind to fuck once all civs and maps had been discovered.
    "Better than a tech demo. But mostly a tech demo for now. Exactly what we expected, crashes less and less. No multiplayer."
    - BnB NMS review, PS4, PC
  • GooberTheHat
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    Haha, it works.IT WORKS!
  • mk64 wrote:
    i've only played 1 and 2, this looks far to advanced.. is it accessible?

    I'm learning it drunk and it's not too bad.
  • i've got civ rev on iphone now and its multiplayer. Anyone else up for it?
    He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
  • Curtis
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    Fuck me Civ 5 is a ridiculous timesink! I've been completely lost in the game for the past 8 hours. I almost forgot to eat lunch. lol!

    I'm slowly figuring it out having only dabbled briefly in the past. I kept it on Beginner and Normal Speed seeing as how this is my first proper go. I'm doing well though. I have all of Europe, Russia and The Far East under my control. I'm getting very close to the end of the research tree, so not sure what happens then. Will it be a Scientific victory?

    I have to say I'm thoroughly disappointed with the Atomic and Nuclear weapons. I expected scorched Earth on a biblical scale, when in fact 3 little dudes with Bazookas do more damage to an opponents city. Unless I'm missing something.  :/

    Anyway, the hooks are well & truly in. I fear this may be an unhealthy obsession in the making.
  • Just finished an immense game. Attempted king difficulty. Got off to a great start as the Greeks. Avoided conflict, kept my empire small, and generally did everything to facilitate the city states. Had all my civics geared toward trade, while my wonders were multiplying my science output. Lots of tech and money followed. I didn't need to worry about a military as my city state allies were gifting me more units than i needed.

    I was sitting comfortably in 2nd place overall, but way ahead with technology and well on course for diplomatic and science victory. But it went quickly to shit after Poland starting bullying my city state allies and making demands of them. I pledged to protect them, went to war, ransacked their landscape, seized their capital and second city, then demanded a third city as part of a peace agreement.

    It retrospect it was fucking stupid to destroy all the infrastructure of their empire before stealing half of it. I hadn't anticipated the cost of annexation or how much my economy was locked into theirs before doing so. I lost a lot of trade routes and was maintaining these big cities with no food. So i went from +150 gold per turn to -300. The whole economy shut down. Unhappiness spiraled out of control, which led to barbarians pillaging my resources, which led to mass starvation. 

    The rest of the game was a battle of attrition, but i found it oddly enjoyable.
  • 8 hours is getting started, Curtis. 

    Scientific victory is when you build the shuttle and launch it.

    I'm a big fan of the nukes. Transcending all gameplans is the constant need to get them first and stockpile.
  • GooberTheHat
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    I am scared of loading this up again, just one more turn, just one more. I’m currently on route to a scientific or cultural victory, after giving the Persians a bloody nose when they attacked me without provocation. I have all but put the French and English out of action after they to decided to attack me, again without warning or provocation, and the Japanese, despite being merciless war mongers actually like me (and now fear me, thanks mister nuke). They are in a bad way though, bankrupt and in open revolt. Tokyo has already flipped over to my civilisation due to the cultural pressure I am exerting.

    Noxy, I have found that it is much better to create puppet cities than to annex them straight away. I nearly crumbled after making peace with the French and English when they gave me a city each and I annexed them. Same as what happened to you, dept and unhappiness spiralled and it was a real struggle to get back on top of it.
  • playing civ rev on my iphone, anyone up for multiplayer?
    He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
  • Curtis
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    8 hours is getting started, Curtis.  Scientific victory is when you build the shuttle and launch it. I'm a big fan of the nukes. Transcending all gameplans is the constant need to get them first and stockpile.

    Is it a good idea to resist the temptation to take over the entire map with your coloured tiles? It obviously gets extremely complicated and taxing once you start managing 6,7,8 cities plus any you conquer. Should I concentrate on maybe 2 or 3 and have them specialise in a particular field?

    Bear in mind I'm still new and learning the ins-n-outs, as mentioned above.
  • GooberTheHat
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    The more cities you have the more unhappy your people are, the higher the cost of social policies and attracting great people. It is a balancing act really. I tend to like to have about 6 or 7 of my own cities, and any I capture I have as puppet cities. I do like to land grab strategic areas though, particularly one tile land bridges that divide 2 oceans. Having cities in places like that, and also in mountain passes, can be very helpfull.
  • Curtis
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    Always sign of a good game when you're thinking about it even when you're not actually playing it.
  • I started up a game of Civ V last night. I last played it over a year ago.

    I think it's going to take a while to get used to it. I normally kick off with a few cities but after three hours last night I still only had one.

    This faith thing is the Gods expansion yeah?
  • I found the level 2 Freedom ideology -

    "Universal Suffrage: Unhappiness from Specialists is halved; Golden Ages last 50% longer"

    - to be absolutely fucking amazing. I went from +2-3 happiness to around +100, might have been even more than that, can't remember exactly, but that was the biggest happiness boost I'd seen so far. (That was with around 20 cities or more.)
  • I am scared of loading this up again, just one more turn, just one more. I’m currently on route to a scientific or cultural victory, after giving the Persians a bloody nose when they attacked me without provocation. I have all but put the French and English out of action after they to decided to attack me, again without warning or provocation, and the Japanese, despite being merciless war mongers actually like me (and now fear me, thanks mister nuke). They are in a bad way though, bankrupt and in open revolt. Tokyo has already flipped over to my civilisation due to the cultural pressure I am exerting. Noxy, I have found that it is much better to create puppet cities than to annex them straight away. I nearly crumbled after making peace with the French and English when they gave me a city each and I annexed them. Same as what happened to you, dept and unhappiness spiralled and it was a real struggle to get back on top of it.

    Yea, only problem is the unhappiness never goes away with puppet states. At least when you annex them you only have to wait for a courthouse to be built before the happiness starts to return. It was the trade routes that finished me yesterday. One of my civics granted double happiness from resources, so when i captured the cities providing those resources i lost a lot of smiling faces, and even once i repaired the damaged tiles my happiness yield wasn't as high as it was previously due to my civic multipliers no longer being relevant.
  • Curtis wrote:
    8 hours is getting started, Curtis.  Scientific victory is when you build the shuttle and launch it. I'm a big fan of the nukes. Transcending all gameplans is the constant need to get them first and stockpile.
    Is it a good idea to resist the temptation to take over the entire map with your coloured tiles? It obviously gets extremely complicated and taxing once you start managing 6,7,8 cities plus any you conquer. Should I concentrate on maybe 2 or 3 and have them specialise in a particular field? Bear in mind I'm still new and learning the ins-n-outs, as mentioned above.

    You wouldn't go too far wrong aiming to have a gold producing city, a science producing city, and a unit producing city. Tailor them accordingly to strengths and location. 

    Specialisation's key, as is pairing civics and wonders that compliment each other by doing similar things.
  • I found the level 2 Freedom ideology - "Universal Suffrage: Unhappiness from Specialists is halved; Golden Ages last 50% longer" - to be absolutely fucking amazing. I went from +2-3 happiness to around +100, might have been even more than that, can't remember exactly, but that was the biggest happiness boost I'd seen so far. (That was with around 20 cities or more.)

    I love it when a single civic choice or wonder just makes the whole civilisation click. The one i most often get is while completing the rationalism civic tree. As i always have universities, public schools and laboratories in every city, there are two civics in close succession which add loads of money and science per building. The moment i unlock these two is always a turning point.
  • beano
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    My last game as king, portugal on huge islands, went west was trying for the cultural and the Iroquois got embargoed for a while before I could repeal it with a majority, 2% away and the fucking ottos rocked in with a science v. Cunts. Really nice unique buildings, you can improve a tile in a city state and you get their resources regardless of relationship. Cray cray.
    "Better than a tech demo. But mostly a tech demo for now. Exactly what we expected, crashes less and less. No multiplayer."
    - BnB NMS review, PS4, PC
  • GooberTheHat
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    Just won a timed victory. The most hollow of victories.  I was 6 turns away from finishing off the space ship!
  • That'd always be my preference too, it's just a lot harder on V.
  • Idiotic Egyptians took me on and lost so i now have full control of a largish continent, five flourishing cities (and one shit one) and a booming economy.

    I also have the dominant religion but I don't think it was really worth the effort spreading it, unless the rewards come later.

    I await an attack from the Greeks. My military probably needs strengthening just in case they try something and I'm working out if I would bother with a counter attack or not.
  • Brave New World expansion pack. It expands your trade and diplomacy options. It's a big improvement over vanilla civ. 

    I also reckon the infoaddict mod is essential. Otherwise it's incredibly hard to keep on top of which civs are on friendly terms.
  • Right, this getting pissed behaviour is not helping. I was wrong, I shall stay dry for Civ.
  • I think if you get BNW you also get religions and spying from Gods and Kings I think, but not the extra Civs and whatnot. I quite like having loads of Civs to choose from. I would say BNW is essential, it just makes the game soo much better.

    BNW is <£15 on Amazon compared to Steam, you get a tech tree/ideology/etc poster as well. Seriously though, everyone should have got that humble bundle for $15 that gave you everything, that was incredible.

    I quite fancy trying to play as an ultra-warlike nation, I'm usually really balanced. There's an Autocracy Order ideology called Iron Curtain, you get a free courthouse when you annex a city, which sounds quite useful.
  • GooberTheHat
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    I'm playing as England now. I tried to launch on the World map but ended up on some random one for some reason. Think I would like to go all out war next time out.
  • acemuzzy
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    This thread's really making me want to play Civ.

    And I really don't want to be playing Civ.

    You fuckers.
  • Oh man I love it so.

    Just started a new one as Japan (started as them last but never really got rolling), lovely starting position, mostly surrounded by water but with plenty of space and resources to myself. Gonna go heavy on the fighting this time, it's going to be DOMINATION BABY!!! YEEAH!!
  • beano
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    As code was saying, domination is quite difficult, I'd imagine a 2 player, single continent game would be best for this. And questionably one dictated by total annihilation, including troops or just capital...decisions.
    "Better than a tech demo. But mostly a tech demo for now. Exactly what we expected, crashes less and less. No multiplayer."
    - BnB NMS review, PS4, PC
  • Alexander yet to make his move the fucker.

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