Kernowgaz wrote:Fuck me the first fight is hard or I’m not paying attention
Blocks100 wrote:Eurogamer has given this four stars.
Minnesänger wrote:Yeah, it's an absolutely superb game. I am not sure if, by the end, I'll prefer Original Sin 2 or this. I think I prefer OS2's skill and action systems, replying purely on Action Points as opposed to a set number of skill uses per rest period - BG3 being tied to D&D 5E means that, yeah, my Level 5 Cleric only has x number of Level 1 and 2 slots that she can use per day, with many classes needing short and, often, long rests to recharge skills. That's D&D and I understand why it does that, but it does mean that OS2 feels a bit better for experimentation - yes you can teleport over there, then go invisible, then use telekinesis on that thing to... - in BG3, doing the same thing would be weighted against the cost of using spell slots, and I find myself less likely to do things like talk with animals because I worry about keeping a Level 1 slot for combat utility. In OS2 gimme Pet Pal baby, let's go! Speak with every animal I can find! That issue, though, is balanced with BG3 excelling and surpassing OS2 in so many other areas, though, especially in dialogue, writing and character work. I adore OS2s Origin Characters, but they really have taken what they learnt from that and dialled it up to Spinal Tap levels here. Even in incidental, non-important NPC dialogue you can feel the love and effort and production values and its just stunning. Both games contain a huge amount of player agency and choice, and though i'm not super far in (just done Goblin place looking for a Druid) the amount of paths that were evident (and probably a whole bunch not evident) was completely in line from what I want from a CRPG. I know that I could role a new character and go back there and have it all go completely differently, which is not something I can say about sth like Skyrim, where rolling a new character only really influences the mechanics and progression paths through combat and puzzle spaces - the outcomes and options and world are mostly static otherwise. BG3 really is the ocean-wide ocean-deep counterpart to Bethesda's wide as an ocean deep as a puddle design philosophy and I love it. It's also stunning that Larian have now done it twice in a row (I really like the first Original Sin game and still play it semi-regularly, but while the mechanics and systems were there, the character work wasn't the priority yet). Anyway, like I said - there's things about both games I think I prefer over the other, but I'm not too worried. It's essentially me wondering which CRPG GoaT will be GoaTier and that's an amazing problem to have. I adore this fucking game.This is a take no prisoners beast of a game and I love it to bits.
FranticPea wrote:This isn't as good as Div2, for me.
Why so? I’m intriguedFranticPea wrote:This isn't as good as Div2, for me.
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