danclarke wrote:What's the consensus on how this will do score wise? I'm guessing 7/8 across the board. Solid/unremarkable/contrived/GTA5 a more believable world.
stonechalice wrote:I'm going for a 7 in Edge, and a 7 everywhere else and maybe a couple of 8's. I think in reality it'll be a very average GTA clone not even up there with the likes of Sleeping Dogs. The hacking gimmicks and rubbishy vehicle inclusion will mire it even more. In an era of a million Ass Creed/GTA wannabes this game doesn't appear to have anything going for it apart from the multiplayer which I haven't the slightest interest in. GTA5 was the biggest selling game of all time and who's still playing that online? On paper these sorts of games sound great online - go anywhere, get into strife with other people etc, but in reality, they're a bit of a vacuous experience.danclarke wrote:What's the consensus on how this will do score wise? I'm guessing 7/8 across the board. Solid/unremarkable/contrived/GTA5 a more believable world.
danclarke wrote:I find it depressing that not only can you guess (with a high success rate) what score a game like this will get, but also summarise exactly what kind of game it will be and why it's not particularly compelling.
Vela wrote:I'm sure it is a very competent game at what it does, but it gives me the impression as being ... competent. And not much more. Predictable, by the numbers, ticks all the right boxes, gives you a percentage completion list of pigeons/flags/packages/crayfish to collect, gives you achievements to tick off in a simplified dichotomy of puritan/rogue playstyles (bonus points to do the collections extra times as well) and the some obvious strings for the inevitable DLC side missions with zombies/hordes/scorpion invasions.I find it depressing that not only can you guess (with a high success rate) what score a game like this will get, but also summarise exactly what kind of game it will be and why it's not particularly compelling.
Fuck me, I'm jaded today.
g.man wrote:Girl with (dragon) tattoos who is good with computers - check Dodgy oriental with flamboyant suit - check Old man who is surprisingly dangerous - check Token black loose cannon weapons guy - check
As good as Dead Rising 3 is (I wasn't a fan of the first two) I still want to play a GTA that is decaying and with survival elements. I spend most of my time dicking around in GTA's anyway so to have a truly scavenging theme along with a co-op mode would see me back into gaming. As it is Mario Kart has piqued my interest but still to not any degree that I will be sinking hours into it.stonechalice wrote:Dead Rising?
It's more the trade off against accessibility. Such huge budgets on these top tier games now they can't afford to be too experimental in narrative and character design, and can't offer too much real gameplay just in case people get confused and give up.stonechalice wrote:Entertaining, thought provoking game mechanics are absent in so many games recently. It's a terrible state of affairs. So many developers seem unaware of this or are just reluctant to upset the apple cart. Meh indeed...
This is the way forward. Structured single player experiences of GTA and WD's ilk are dying or dead.TheDJR wrote:DayZ?
Skerret wrote:Rust and DayZ have shown the way, others are emerging. Not to say formal narrative-led experiences are completely shot, but there's a necessary shift a-comin' if they are to remain relevant. I look at Day Z and see FUTOOOR
acemuzzy wrote:I'm guessing a bullish edge [8]
stonechalice wrote:I'm also getting very annoyed with the lack of reviews of current gen/last gen cross over games. I can't find a review of the 360 version of this anywhere and I'm sure there are a lot of people out there getting it on 360 today. (It's an absolute shocker by the way, it looks awful) I think this practice misinforms a lot of people and needs to be sorted out. All the top pubs are reviewing these games on the new hardware, without even a boxed off section on how last gen copies fare. Not good enough.
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