Or even just turn the brightness down a little.Yossarian wrote:No light sources at all, you have to play by sound alone.
Brooks wrote:This is a thing I've struggled with for years though, wherein the medium's past is littered with titles that were both real heart-on-sleeve exercises in formal novelty and financed and technologised to the best of the Industry's ability and now you either get the bells/whistles or the risk-taking but rarely if ever both. Which isn't to say XBL/PSN/Steam smaller-scope games look/feel 'shit' but there's always a gajillion-dollah thing out or about to come out to remind you how much sheer resource a single project can actually have shoved its way, and it's routinely fucking squandered. But I mean what else is new, Hollywood etc.
Mod74 wrote:Grem, play Saint's Row 3. Then pre-order Saint's Row 4.
Sasukekun wrote:See Final Fantasy XIII
Dark Soldier wrote:Problem is that dark done well is fucking entertaining, dark for the sakes is lol. Except the horror genre, that gets a pass.
Eh?Brooks wrote:I'm still not really convinced a lot of trad studios know how to employ/accommodate hirees who aren't white dudes.
Bollockoff wrote:The dark talk reminds me I have an unplayed Siren: Blood Curse on my PS3 shelf. Might give that a crack tonight as I need some decent distraction.
Paul the sparky wrote:Eh?Brooks wrote:I'm still not really convinced a lot of trad studios know how to employ/accommodate hirees who aren't white dudes.
Have you still got it? I'll give you a fair price for it if you bring it to the multiplayer shindig.TheDJR wrote:Bollockoff wrote:The dark talk reminds me I have an unplayed Siren: Blood Curse on my PS3 shelf. Might give that a crack tonight as I need some decent distraction.
I couldn't play it, too scary.
TheDJR wrote:I couldn't play it, too scary.Bollockoff wrote:The dark talk reminds me I have an unplayed Siren: Blood Curse on my PS3 shelf. Might give that a crack tonight as I need some decent distraction.
Gremill wrote:Paul the sparky wrote:Eh?Brooks wrote:I'm still not really convinced a lot of trad studios know how to employ/accommodate hirees who aren't white dudes.
As in, the images, themes and design is entirely filtered through that lens of cultural experience, I think. The whole "DESIGNER VIOLENCE, FUCK YEAH!" thing.
Paul the sparky wrote:It's like they've forgot what made Tomb Raider popular in the first place. Depressing.
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