Kiltedmoose wrote:Dwarf Fortress is one of the greatest games ever made - in my opinion - and it looks like this:
weadre wrote:Exqueeze me? Geometry Wars looks lush.Air_Hair_Lair wrote:Geometry wars... just a bunch of ugly glowing shapes and shit, but damn is it addictive!
acemuzzy wrote:I enjoy Yoss's early morning posts. The warm sarcasm offers a gentle start to the day.
Verecocha wrote:ChopperByrne wrote:Turok had a far better control scheme. C buttons acted like wasd on a keyboard and analog for aiming.
I loved that scheme, I'm sure you could use it on Goldeneye/Perfect Dark. As I use southpaw it was the same as a dual stick really.
Blocks100 wrote:I like X-Com, but it does suffer from 'UE3 texture syndrome'. And if we're agreeing that UE3 syndrome doesn't exist that's all fine and dandy, but at times it does look like a dog of a game. Maybe it is developer laziness, but I do hope we can consign this engine to the bin come the next gen. Along with feckin Gamebyro and any other aged toss you care to mention really.
Wikipedia wrote:Star Fox (スターフォックス Sutā Fokkusu?) is a video game series developed and published by Nintendo. The original game was a forward-scrolling 3D Sci-Fi rail shooter. Later sequels added more directional freedom as the series progressed. The game concept was inspired by a shrine to a fox god who could fly, which Shigeru Miyamoto visited regularly. The shrine was accessible through a series of arches, thus inspiring the gameplay.
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