b0r1s wrote:Do you guys consider Eurogamer as the resource for good reviews? Just wondered, cos they didn't have a clue when it came to the Driveclub review.Tempy wrote:This is because they weren't sent a copy by Bethesda PR, because they gave a less than glowing review to Wolfenstein. The same happened to Videogamer, but they went out and bought an early copy from a local indie.Bob wrote:Eurogamer a no show.
Kow wrote:Maybe some people just don't like Drive Club.
Verecocha wrote:@Curtis, did I miss the point it tells you the keys are hidden in those statues? I've missed loads as I had no idea and simply thought they signified somewhere you were reasonably safe. Fuck.
Verecocha wrote:Is there a trick to the invisible guys? Aside from watching the environment for clues,always end up using a few more bullets than I'd like.
Curtis wrote:Verecocha wrote:Is there a trick to the invisible guys? Aside from watching the environment for clues,always end up using a few more bullets than I'd like.
I wouldn't worry about your ammo too much, its pretty generous early on. Just shotgun blindly at head height to expose them. Worked for me.
I spoke too soon about the lack of tension - I just met the poster boy: Safe Head. That was a really good scenario. Had my heart racing, and a big "phew" when I'd done it.
Great game. And only half way through.
It looks like you're new here. If you want to get involved, click one of these buttons!