Mod - Kinect is shit.
  • How is that not a massive installed userbase?
  • It's 30%. Maybe you think that's good, but I don't. If I was Microsoft, I'd want to know that more than 30% of my potential audience for a new XBox will be happy to pay the extra to have that integrated.
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    JMW wrote:
    You need a graph.

    You mean a graph that shows a peak at launch then barring any price cut a decline till replacement? Just like...oooh...every other peice of consumer electronics.

    I suppose when Apple launch a new MacBook and the wait time is 4-6 weeks but gradually shrinks back to immediate availability we're looking at a massive decline there as well?
  • How many people have 2 controllers?
    How many people have Gold accounts?

    30% is huge.
  • I'm actually shocked it's that many.
  • A load of people rushed out and bought it because either they love everything Xbox, or because they were intrigued. I count myself among them. That'll be your launch surge. The real proof of its worth and appeal is the long term take up. That's not nearly as impressive.
  • JMW wrote:
    A load of people rushed out and bought it because either they love everything Xbox, or because they were intrigued. I count myself among them. That'll be your launch surge. The real proof of its worth and appeal is the long term take up. That's not nearly as impressive.
    It was such a runaway success early on that you can't really expect those sales to be sustained. The real problem is the lack of software sales and the resulting lack of AAA support.
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    10m units at, let's take a rough guess at $50 profit per unit, is $500,000,000.

    Deduct development and marketing and add on game and console sales and I'd be impressed if that landed in my bank account.
  • I wouldn't expect it to be sustained, it's more than the numbers are misleading when you have a big group that'll buy it regardless - but may go on and not use it. The lack of support is because it just doesn't work very well for gaming.
  • Er yeah, it does, it works perfectly well.
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    Or, and I'm going out on a wacky limb here, people buy Xbox and Kinect not just for gaming. Or hell, no gaming whatsoever.

    Kinect was never just about the games. In fact they were the smallest part of the marketing.

    People already spend more time watching videos than playing games on Xbox. Something Kinect serves, as has been continually repeated, very well.


    Imagine it's 2006 again and people are buying PS3 for its blu-ray facilities except this time we're talking about a future content delivery system not an archaic one.
  • WorKid wrote:
    Er yeah, it does, it works perfectly well.

    Dream on, it's like playing underwater.
  • JMW wrote:
    I wouldn't expect it to be sustained, it's more than the numbers are misleading when you have a big group that'll buy it regardless - but may go on and not use it. The lack of support is because it just doesn't work very well for gaming.
    The big group of people buying it for no reason but brand loyalty seems a bit speculative really. If that worked, surely Sony and Nintendo could do it too.
  • Hi here's me ignoring whatever you morons are arguing about and just pointing out that it still is a shit way of controlling my TV when I have a remote control thanks.
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    I_R wrote:
    The big group of people buying it for no reason but brand loyalty seems a bit speculative really. If that worked, surely Sony and Nintendo could do it too.

    www.thebearandbadger.co.uk/discussion/15/vita
  • Hey shit I just found out that by accidentally clicking on a hidden part of this forum I got a hidden message!
  • BBCode

    From Wikipedia, the free encyclopedia

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    [table] [tr] [td]
    50px-Question_book-new.svg.png
    [/td] [td]This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (April 2011) [/td] [/tr] [/table] [table] BBCode [tr] [th]
    Development status
    [/th] [td]Active[/td] [/tr] [tr] [th] [/th] [td]Cross-platform[/td] [/tr] [tr] [th] [/th] [td]message board[/td] [/tr] [/table]
    BBCode or Bulletin Board Code is a lightweight markup language used to format posts in many message boards. The available tags are usually indicated by square brackets ([ ]) surrounding a keyword, and they are parsed by the message board system before being translated into a markup language that web browsers understand—usually HTML or XHTML.

    BBCode was first introduced in 1998 by the messageboard software Ultimate Bulletin Board (UBB). This is why BBCode is sometimes referred to as UBBCode.
    Purpose
    BBCode was devised to provide a safer, easier and more limited way of allowing users to format their messages. Previously, many message boards allowed the users to include HTML formatting, a side effect of which was that malformed HTML could disrupt the page's layout, or HTML could be used to run JavaScript leading to XSS attacks. Some implementations of BBCode have suffered problems related to the way they translate the BBCode into HTML, which could negate the security that was intended to be given by BBCode. An alternative is a properly written HTML filter (many of which are freely available).

    Although the basic tags of BBCode are similar in most internet forum software, there is currently no standards document for BBCode and there are consequently many incompatible variants. Some variants are case-sensitive while others are not. Some variants have tags which highlight the formatting of HTML, ASP, PHP, SQL and other markup languages and programming languages.
    BBCode tags
    The following are the most common BBCode tags available to most modern message boards, and are displayed here with their HTML equivalents. However, the effect of these tags can be changed substantially, and the effect may not be identical on all sites using BBCode.
    [table] [tr] [td]
    BBCode
    [/td] [td]
    Example HTML
    [/td] [td]
    Rendering
    [/td] [/tr] [tr] [td]
    [b]bolded text[/b]
    
    [/td] [td]
    <b>bolded text</b>
    
    ,
    <strong>bolded text</strong>
    
    or
    <span style="font-weight: bold;">bolded text</span>
    
    [/td] [td]bolded text[/td] [/tr] [tr] [td]
    [i]italicized text[/i]
    
    [/td] [td]
    <i>italicized text</i>
    
    ,
    <em>italicized text</em>
    
    or
    <span style="font-style: italic;">italicized text</span>
    
    [/td] [td]italicized text[/td] [/tr] [tr] [td]
    [u]underlined text[/u]
    
    [/td] [td]
    <u>underlined text</u>
    
    ,
    <ins>underlined text</ins>
    
    or
    <span style="text-decoration: underline;">underlined text</span>
    
    [/td] [td]underlined text[/td] [/tr] [tr] [td]
    [s]strikethrough text[/s]
    
    [/td] [td]
    <s>strikethrough text</s>
    
    ,
    <del>strikethrough text</del>
    
    or
    <span style="text-decoration: line-through;">strikethrough text</span>
    
    [/td] [td]strikethrough text[/td] [/tr] [tr] [td]
    [url]http://example.org[/url]
    
    [/td] [td]
    <a href="http://example.org">http://example.org</a>;
    
    [/td] [td]http://example.org[/td] [/tr] [tr] [td]
    [url=http://example.com]Example[/url]
    
    [/td] [td]
    <a href="http://example.com">Example</a>;
    
    [/td] [td]Example[/td] [/tr] [tr] [td]
    [img]http://upload.wikimedia.org/wikipedia/commons/thumb/7/7c/Go-home.svg/100px-Go-home.svg.png[/img]
    
    [/td] [td]
    <img src="http://upload.wikimedia.org/wikipedia/commons/thumb/7/7c/Go-home.svg/100px-Go-home.svg.png"; alt="" />
    
    [/td] [td]100px-Go-home.svg.png[/td] [/tr] [tr] [td]
    [quote]quoted text[/quote]
    
    [/td] [td]
    <blockquote><p>quoted text</p></blockquote>
    
    (usually implemented in more advanced ways)[/td] [td]To quote:
    quoted text
    [/td] [/tr] [tr] [td]
    [code]monospaced text
    
    [/code][/td] [td]
    <pre>monospaced text</pre>
    
    [/td] [td]
    monospaced text
    
    [/td] [/tr] [tr] [td]
    [size=15]Large Text[/size]
    
    (The unit of measurement varies with each BBCode variant and could represent pixels, points, or relative HTML sizes.)[/td] [td]
    <span style="font-size:15px">Large Text</span> or 
    <font size="(+,-)x">Different text-size</font> (you can set +
     or - and x is a number representing pixels
    
    [/td] [td]Large Text[/td] [/tr] [tr] [td]
    [color=red]Red Text[/color]
    
    or
    [color=#FF0000]Red Text[/color]
    
    or
    [color=FF0000]Red Text[/color]
    
    (Both HTML color names and hexadecimal color values are generally supported, although on some boards, you must omit the # from selecting a hexadecimal color.)
    [/td] [td]
    <span style="color:#FF0000;">Red Text Kurac Test</span>, <font color="#FF0000">Red Text</font>
    
    [/td] [td]Red Text[/td] [/tr] [tr] [td]
    :)
    
    [:-)]
    
    this would be another way to use the
    [img]url_img[/img]
    
    and must be pre-configured for the forum administrator

    (And other emoticons, depending on the variant)
    [/td] [td]
    <img src="Face-smile.svg" alt=":-)">
    
    [/td] [td]24px-Face-smile.svg.png
    (Specific image and size vary)
    [/td] [/tr] [tr] [td]
    [list] [*]Entry 1 [*]Entry 2 [/list]
    
    [/td] [td]
    <ul><li>Entry 1</li><li>Entry 2</li></ul>
    
    [/td] [td] [ul][li]Entry 1[/li][li]Entry 2[/li][/ul] [/td] [/tr] [tr] [td]
    [table] [tr] [td]table data[/td] [/tr] [/table]
    
    (Rarely used)
    
    [/td] [td]
    <table><tr><td>table data</td></tr></table>
    
    [/td] [td] [table] [tr] [td]table data[/td] [/tr] [/table] [/td] [/tr] [/table]
    Some forums may allow use the tag [background]. It is used similarly to the tag and should be used with an image filename to display as the post background.

Many message boards include aFAQ with information on how to use their own variants of BBCode. In addition, some bulletin board systems allow administrators to define their own custom BBCodes. This is usually done by asking them to specify the BBCode markup (utilizing variables/wildcards to indicate the user-customizable parts of the code) and then indicating the XHTML replacement which will be substituted for the BBCode.

    Web 2.0 progression of BBCode sees the uncommon occurrence of new tags such as
  • JMW wrote:
    WorKid wrote:
    Er yeah, it does, it works perfectly well.
    Dream on, it's like playing underwater.

    What are you playing?
  • Hmmm, that's a pretty shit message.

    BUT IT IS BETTER THAN YOU FUCKING MORONS ARGUING ABOUT KINECT
  • Nothing, I got rid of it about a year ago.
  • Apart from Child of Eden, nothing to play on it really, is there?
    I am a FREE. I am not MAN. A NUMBER.
  • Mod74 wrote:
    They didn't fall off a cliff after the first few weeks. And if the "hardcore" sent Kinect Star Wars to number 1 in the chart and kept it in the top 10 for another 7 weeks then well, I don't know what "hardcore" is anymore.
    Knowing or caring how many weeks Kinect Star Wars spent in the charts is probably one indicator.
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    You have to define the measurements of success. If all you are interested in is the economic angle and short-term chart positions then it's successful. No argument there.
    "Better than a tech demo. But mostly a tech demo for now. Exactly what we expected, crashes less and less. No multiplayer."
    - BnB NMS review, PS4, PC
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    I haven't got Kinect but seeing as this seems to be about the media side of things I must say that I am happy enough controlling mine with my joypad, media remote or iPhone/iPad...

    Saying that if we're talking media I think you'd all be better off spending your money on Apple TV than buying Kinect.
  • I'd agree with that. Or a smart tv or an google tv or an android tv thingy.

    Kinect has been a lot of fun, you know, for games and that. Half an hour here and there, all good.

    If you don't enjoy it, fine.
  • So,

    Is Kinect any good? I've never played on it. EVER.
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    Not really.
  • Depends what you expect it to be.
  • WorKid wrote:
    Depends what you expect it to be.

    A good input device for gaming. Never mind eh?

    Thinking about it, the most fun I've had with Kinect was that haunted house game.

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