Games as services vs boxed product. FIGHT!
  • The idea of releasing games as beta can get a bit tiresome. I quite like playing finished games, not works in progress.

    Episodic never really took off either did it? A few Telltales apart.
  • I was thinking about episodic.
    Works well with tightly sectioned off games like Telltale's work. The extra stuff on Halo 4 worked too, not sure it is ever going to be a big thing though.
    I'm not sure it really adds anything either.
  • Well it just means the game can be released when the first bit's done and the money can pay for the next bit. I still believe in it. The idea of a AAA game being released in smaller chunks over the space of a year is very appealing to me. I think most games are too full of doing the same shit anyway.
    "..the pseudo-Left new style.."
  • Very tough to stop the number of buyers dropping off with every episode.
  • Trouble ble is with AAA is they tend to need a lot of the work done for the first section and there is a lot of work to do.
  • I'd always though the upsell thing would work. £17.50 per episode, £20 season pass.
    "..the pseudo-Left new style.."
  • Trouble ble is with AAA is they tend to need a lot of the work done for the first section and there is a lot of work to do.
    I think that goes for most things. The engine needs to be robust and you need to know where the story goes and where the gameplay progression goes. Actually placing a few crates in a corridor with a few more enemies that you've already designed, that use the AI you've already designed, that obey the physics you've already designed, isn't much of a deal.
    "..the pseudo-Left new style.."
  • Exactly.
    The risk is the first episode flops and the publisher can't make their money back.
  • Isn't that a risk with what we do now though? With episodic you might be able to rebrand the unreleased stuff.
    "..the pseudo-Left new style.."
  • I prefer digital to boxed games now, because I am a lazy bastard. Having my games ‘already there’ on the console is brilliant. No pissing around with discs etc.

    Am I willing to accept that I no longer really have control over whether I can play them again in the long-term future? Hmmm. Not sure about that.
  • JonB wrote:
    I like having most of a game collection on a hard drive, but the idea that when I finally move on from the 360 all those games will be effectively lost is a real pity. At least there's emulation.

    Why would they be lost? They'd always be on the HDD wouldn't they?

    オレノナハ エラー ダ
  • Again, Steam has the best solution because it's non-generational. They even implement new servers in older games to bring the MP back to life, and back to life they surely come when they're picked up by Steam.

  • But there's still the problem of having your games downgraded once a license expires.
    "..the pseudo-Left new style.."
  • If I knew what that meant I might be worried.
  • IanHamlett wrote:
    But there's still the problem of having your games downgraded once a license expires.

    PC usually neatly sidesteps this by being a hobbyist platform. There's nearly always a dedicated hardcore that set up servers for all sorts of nonsense if you dig far enough. That doesn't stop big corporate turning all sorts off, but it's not quite the problem it is with Live and PSN's dedicated stuff as far as I know.
  • Oh I see. Steam often donates a sever for MP when it includes a game in the catalogue. Company of Heroes Steam edition being a recent example.
  • On the backwards compatability, I dont think it was such a big issue on the xbox 360 because the original xbox didnt have the same user base or diverse range of games. The PS3 on the other hand (if you got a fat bastard like me) was great. I stayed with pes 6 for a good while once I realised the new games were shit. Until SF4 came out, I still loaded up Capcom vs SNK 2. And had I realised what I would be missing I never would have got rid of Burnout 2 or Gradius V. 

    But I think it stung a lot more with this latest gen. I would have been much faster trading up if I knew I could take my digital games with me along with my live/psn profile. I understand not having bc towards the discs, that would just prop up the second hand market, but the digital thing I feel is a big mis-step. You can take your phone and tablet apps with you when you move up and Steam seems to do a pretty good job with keeping your library going. I dont expect servers to be kept going indefinitely for MP but if there is a single player part to a game it deserves to be kept alive on your hard drive if you bought it.
    SFV - reddave360
  • I think BC is generally a bit overrated, people would like it, but you'd keep the old machine if it was that big a deal. The last transition was unusual though, we jumped from SD, generally off-line games to HD and on-line. A lot of games did get dated very quickly. We also played a shit load of Halo 2.

    Where this gen is different is that everyone to a varying degree is trying to sell you digital downloads. Focusing on that straight after they've asked you to give up your digital games from last gen and then rubbing salt in by trying to sell you those games again doesn't seem like a great strategy.
  • I played Halo 2 on my 360 for ages, pretty much until Halo 3 came out and even a bit after that.

    The difference now is key MP games like Titty and Destiny are multi plat.
  • I_R wrote:
    Very tough to stop the number of buyers dropping off with every episode.

    Telltale seem to have this down by taking the comics approach. Release the episodes individually as downloads, then release the collection on a disc. Give the option of a discount for pre paying for all episodes at once on download.

    Someone else could make it work, I don't believe that Telltales games are the only ones that it's useful for.
  • Telltale are a bad example though. They couldn't code themselves out of a cardboard box. 

    I guess for me one concern about the games as a service is that there is no going back once the servers are off. For some games this means you will never be able to get those extra items or play friends online again. 

    I suppose what needs to be made available is some kind of fallback option. Either ensure local multi is included, so if for example someone has Splinter Cell 2 they can still play spies v mercs on xbox in a 4 console LAN setup. Similarly, Mario Kart DS can no longer be played online, but it does has local wireless multi. For games that ONLY have online multiplayer (even though the game mode would work offline in local play), there needs to be a step that says "the servers are now offline, here is how to do it yourself" so the modding communities can keep the game going if they so please. 

    The biggest concern is that games as a service is going to become ubiquitous. If that is the case, retro gamers in 10-20 years time will find there is a Dark Ages where nothing is available after 2014. Master System or NES or Neo Geo games can still be played, but not PS4/XBO games. 

    One of the benefits of retro gaming is you can go back and see what classic games were like. At the time of release we don't know if game X is a classic or not - the test of time makes that decision. Similarly, we don't know which games out now are going to be viewed fondly in the next decade, but we do know that you will be shit out of luck if its one of the games on PS4/XBO. Or on XBLA or PSN on PS3/360 for that matter.

    N.B. The only reason I'm not including Nintendo in this is because so far they are 2 from 2 in providing BC support for digital titles (DSi -> 3DS, Wii -> WiiU. So long as there are Pikmin Removalists, there is hope).
    "Sometimes it's better to light a flamethrower than curse the darkness." ― Terry Pratchett
  • Mad points for any company that opens their old shit for community servers.

    I've been spooked by a few changes in the games market over the years, death of arcades, fall of home computers, the rise of online, the rise of casual games free to play, but I'm not seeing any real decrease in the number of timeless single player experiences.
    "..the pseudo-Left new style.."
  • No. Thankfully there are plenty of them still coming out, its mainly the AAA end of the blockbuster market that seems to be running headlong into disaster.

    I would like to think that the best model is to be found as a compromise between the features found in games and services made by Valve, Nintendo and CD Projekt.

    On the other hand, Sony, Microsoft, EA and Ubisoft are the Four Horsemen of the Apocalypse.
    "Sometimes it's better to light a flamethrower than curse the darkness." ― Terry Pratchett
  • I'd love Ubi to learn a bit from Nintendo. If they were just releasing the third Ass Creed and they were all solid as fuck, that would be grand.
    "..the pseudo-Left new style.."
  • JonB wrote:
    I like having most of a game collection on a hard drive, but the idea that when I finally move on from the 360 all those games will be effectively lost is a real pity. At least there's emulation.
    Why would they be lost? They'd always be on the HDD wouldn't they?
    Yeah, but by move on I mean get rid of the console or pack it away permanently. And even if I keep it, presumably it'll break at some point, or the 360 store will be discontinued and I won't be able to re-download stuff I've already paid for.

    As others have said, it just seems like one advantage of digital games should be that they migrate from one platform to another.
  • Yossarian
    Show networks
    Xbox
    Yossarian Drew
    Steam
    Yossarian_Drew

    Send message
    The One runs games on a virtual machine within the hardware, so future back cat on the next MS machine should be a doddle.
  • When can we start using this infinite power of the cloud properly?
  • Yossarian
    Show networks
    Xbox
    Yossarian Drew
    Steam
    Yossarian_Drew

    Send message
    The question is: when do we stop using it? The answer is never.
  • Good job it's infinite then :)
  • Yossarian wrote:
    The One runs games on a virtual machine within the hardware, so future back cat on the next MS machine should be a doddle.

    We were told the windows architecture of the xbox and the 360 would ensure BC in their respective successors. 

    I don't believe the next xbox will be BC at all.
    "Sometimes it's better to light a flamethrower than curse the darkness." ― Terry Pratchett

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!