davyK wrote:stellavista wrote:Good knowledge Davy. Have you done that Apollo BBC podcast series thing?
No - picked that up from a YT video. Can't remember which. I also have a book on the architecture (which I bought after watching that video). Its memory was good old ferrite core rings. It was assembled by hand. Mind boggling.
pic is part of a 320 bit memory module ..Apollo had 4K. Can't imagine how complex that was to build. Each ring is 1 bit.
ChopperByrne wrote:Colony Wars was great.
I don't want to play it again and find out it's super clunky. I'll just keep my fond memories.
retroking1981 wrote:Panorama Cotton looks great but I've always been shit at sprite scaling shooters like Space Harrier. Soul Star on Mega CD is another looker. I just can't click with the depth perception of the sprites and your character/ship feels like it obstructs your view. I'm fine with polygonal games, it's a shame as I love the look of them all and have no such issues with racing games.
Moot_Geeza wrote:After Burner and Space Harrier kinda relied on the OOOH factor of snazzy sit down coin-ops. I do think Space Harrier is a decent game though.
ChopperByrne wrote:Panzer Dragoon Zwei is arguably the best on-rails shooter ever made.
davyK wrote:After Burner was impenetrable to me. I had no idea what was hitting me.After Burner and Space Harrier kinda relied on the OOOH factor of snazzy sit down coin-ops. I do think Space Harrier is a decent game though.
nick_md wrote:Starfox 64 / Lylat Wars is best on rails shooter for me, magnificent space opera with bags of replayability and glorious set pieces.
It looks like you're new here. If you want to get involved, click one of these buttons!