Moot_Geeza wrote:EvilRedEye wrote:I’ll have to have a watch of that. I’ve just seen John Linneman tweet about Taito’s Night Striker, a dystopian cross between OutRun and Space Harrier.
Exactly what it is. Got it running on the RG353M and it's decent. There's a tunnel between every stage and one of the routes is called The Tunnel.
EvilRedEye wrote:Moot_Geeza wrote:EvilRedEye wrote:I’ll have to have a watch of that. I’ve just seen John Linneman tweet about Taito’s Night Striker, a dystopian cross between OutRun and Space Harrier.
Exactly what it is. Got it running on the RG353M and it's decent. There's a tunnel between every stage and one of the routes is called The Tunnel.
?!?! This sounds like literally the perfect game.
Time_on_my_hands wrote:Sadly, I haven't really been able to revise my opinion of racing games. Glad you lot have had fun, though.
I remember them being fun in arcades where you're racing against friends and have the novelty of a steering wheel, but I feel that a lot of 1st and 3rd person racers suffer from them being part of a genre that doesn't age particularly well because it's so rapidly superceded technically.
I've enjoyed GT1 and Wip3out, but my favourite older racers are the classic top view ones where you see the whole track. I just find these the ones the most fun because I don't feel as though I'm fighting someone's attempt at creating "The most realistic racing game EVER" (TM).
afgavinstan wrote:Ridge Racer was very decent for a launch title, tbf.
EvilRedEye wrote:I had no idea there was a Ridge Racer for the original DS. Does it have tunnels?
Unlikely wrote:At what, six or seven frames a second? It wasn't great. I had a space comabt game on the Amstrad that I loved but then all I got was Read Error B so could never play it again. No idea what it was called.
davyK wrote:Was that 3D Starfighter by Codemasters? I played the hell out of that.
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