hylian_elf wrote:Even with years of weight training, there’s no way a female would look like that. Gotta be juice. Or an inaccurate representation of a female strength athlete type person
JonB wrote:I had a lot more sympathy for Abby than Ellie after a while. I wanted Abby and Lev to find a way out. I didn't really care what happened to Ellie. The number of people she kills on her way to revenge is ridiculous, especially since the game tries to humanise the regular goons.
This was pretty much how I felt through both games. All the complex emotions and motivations these characters have are cover for the fact that in the end their actions are entirely driven by them being in a violent action video game.yourfavouriteuncle wrote:Final point that I felt whilst playing is that the whole game world/universe or whatever it’s classed as almost feels as though it was developed entirely out of necessity of fitting in with NDs preferred game style. Mechanically and structurally it’s not that dissimilar to Uncharted and it kinda feels that at one point, way back when, this whole bleak world was the one way they could paint their way out being pretty much the only devs out there capable of delivering AAA productions with proper actual characterisation and writing. By making the world so horrible it negates that weird juxtaposition you get in Uncharted of lovely and affable Nate mowing down loads of people before settling back into homelife. In this world murder is simply required to get by and so you still side with the main characters and their actions. I wish I hadn’t thought of this whilst playing though as I think it impacted my immersion somewhat.
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