Moot_Geeza wrote:I didn't play DKC until 2012ish (GBA port). Was a firm Segaboi so I tried to dismiss it as style over substance while attempting not to swoon over the screenshots in mags in the late early 90s. Once I'd had the fanboy punted out of me by the death of the Dreamcast I snapped out of my funk and started inhaling all the stuff I'd missed. DKC was one of my faves. I managed to buy a dodgy battery-less GBA cart from Ebay so I've never played the sequel, but I hear that's where it's at. Tropical Freeze is the best one I've played though, cracking game solo or co-op. Also pretty much agree with the PS4 version of Everybody's Golf being a bit off. I bought it at launch and really tried to get into it, probably played it for 7-8hrs too, but the front end and grindiness just put me off. File alongside Trackmania Turbo and Trials Rising as fantastic games hamstrung by poor design choices.
Wariospeedwagon wrote:Maybe not at the absolute top level with Mario World, Yoshi's Island, Sonic 2 etc
kneecap wrote:2 - Tetris Effect - PS4 - 10/10 Not New for me, it's my GOTY 2018, however I did comeback to it and completed the full journey mode again as well as some marathon plays. The best version of Tetris ever. And I still haven't played it in VR.
Moot_Geeza wrote:I'm an unexpected fan of VR (and not a fan of Tetris, it should be said), but I didn't really get the appeal of the Tetris Effect demo with the headset on. Perhaps I was immune to the total immersion as I'm so cack handed at falling block games, but it just sort of felt like playing Tetris strapped to your face, whereas something like Astrobot felt like a revelation.kneecap wrote:2 - Tetris Effect - PS4 - 10/10 Not New for me, it's my GOTY 2018, however I did comeback to it and completed the full journey mode again as well as some marathon plays. The best version of Tetris ever. And I still haven't played it in VR.
retroking1981 wrote:Isn't that what I just said? I can't imagine VR making it much better but I equally can't imagine it breaking it.
Diluted Dante wrote:Is it possible it wasn't working properly in VR? I know that when I first did it, and this seemed to be a thing a few other had, it didn't kick into VR mode properly, so it was basically like being sat in front of a 200" screen rather than it being VR. Impressive enough, but not quite the same.
Moot_Geeza wrote:retroking1981 wrote:Isn't that what I just said? I can't imagine VR making it much better but I equally can't imagine it breaking it.
Yes, I was agreeing. General consensus seems to be that it's magnificent in VR and my point is that when I played it my reaction was more of a 'that was fine' shrug than a double thumbs up.
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