But not too slowly, else the time limit can get you. It's a fine line.davyK wrote:You have to move slowly - rushing in means insta-death which some might not like.
They're pretty lame for the most part. Almost an afterthought. No need to get hit at all by the first couple, if you stay back. After that the onus is probably more on having plenty of armour when you get there.Moot_Geeza wrote:The bosses are awful though. Perhaps there was a pattern I kept missing, but they had a touch of 'four credits to progress fella' about them, TNMT style.
OK. No idea atm. Will have a think.Moot_Geeza wrote:Jon's up.
retroking1981 wrote:Black Tiger (Arcade) Gave this a little play and got to the boss on level 4, seems to suffer from what most arcade games of the era do in that its coin guzzlingly hard. I was playing on the PS3 Capcom Arcade Cabinet so was spamming credits giving me infinite continues but I just couldn't beat that boss. Maybe I could have searched for more zanny coins to upgrade my armour and weapons but taking it slowly goes at odds with the time limit which was something I didn't like about Solomon's Key too. It makes sense in some games but it just feels like a hang up of tradition in others, like having lives in Sonic Mania or any Super Mario game. It's not a bad game, especially for the time but not one for me. 2/5
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