Yeah, there are plenty of ways to play it. Perhaps even if different locations had more of a distinct design and specific features it would be better.Tempy wrote:More authored levels would be fun, but you can tweak lots of the variables - so you can make the campaign doubly long if you want, or even Endless.
It all starts to stutter a bit after a while. The lag can be quite irritating, especially in time attack mode. Reading around, it seems the longer you keep playing in a session the worse it gets, so you need to close the game and restart it sometimes.acemuzzy wrote:what kinda stuff?
It's a balance either way - split up and it's harder to deal with guards, stay together and it takes longer to explore, increasing the alarm more.acemuzzy wrote:Finally - sensible to send them on different directions at mission start, or keep them together? Guess it depends on circumstances...
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