Dogfingers wrote:I like games that are a challenge in the right circumstances, I like a challenge not an endurance test. F-Zero was mentioned earlier. It wouldn't have been the same if the difficulty was subdued. Half the appeal for me was how it actually managed to get my pulse racing mastering those story missions, the thrill of victory etc.
davyK wrote:F-Zero X was balanced - it still has the seat of your pants feel but is just that bit more forgiving. I had no problem with the story mode being that tough in GX - it was the GP mode that pissed me off. I have completed 4 cups on normal but the difficulty just cranks up too much on expert which I was able to handle on X - given time I reckon I could do it though. But the bloody thing then expects me to beat all cups on master level before unlocking the AX tracks - that's a bit extreme. Now - the difference may well be me being older and having less time to invest. Not sure.Dogfingers wrote:I like games that are a challenge in the right circumstances, I like a challenge not an endurance test. F-Zero was mentioned earlier. It wouldn't have been the same if the difficulty was subdued. Half the appeal for me was how it actually managed to get my pulse racing mastering those story missions, the thrill of victory etc.
Dogfingers wrote:I did it back in the day, the only thing I never did on that game was unlock the taxi character
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