Retro Club - 8 & 16-bit puzzlers
  • Gave that a go a little while back. Didn't play it for long but it stood out as at least functional which is high praise for tie-ins.
  • Castlevania Legends (GB)

    So, this has always had a reputation as one of the worst Castlevania's, so my expectations were low going in. You take control of Sonia Belmont this time around, there are five levels with a hidden sixth, and two different endings, there are a few of things that set it apart from earlier games though.

    Instead of the usual sub weapons you instead receive Soul Weapons upon beating the end level bosses. They are 'Wind' which freezes enemies just like the stop watch, 'Flame' which damages all enemies on screen, 'Magic' which makes you temporarily invincible, each of these use 5 hearts. Then there is 'Saint' which shoots out a wave of energy for 1 heart, and finally 'Ice' which restores all your health for whopping 20 hearts. As well as these you now have mechanic called 'Burning Mode', this is activated by pushing A and B together and lasts about 10 seconds until the burning gauge runs out. During this time you are invincible, move at twice the speed and inflict twice the damage. This can only be used once per level, or per life.

    The game is linear for the most part, but playing as such will only get you the normal 'bad ending'. Each level does split into different paths, one leads to the boss whilst the other leads to a relic. Each level has one and you need to collect all five in order to get the second 'good ending'. There is also a hidden level midway through level five, it's a bit off the beaten path but nothing a Castlevania veteran shouldn't be able to sniff out. It's not quite Rondo of Blood but I don't think this game gets enough kudos for this, it's doing a lot more than the other two Game Boy entries.

    Unfortunately where this game falls short is the level and enemy design, it's just so bland and uninteresting. There are a handful of standard enemies that you see over and over again. The bosses are ok but any challenge posed is broken by the 'Burning Mode' and 'Ice' Soul Weapon, you can just easily spam them, giving no real need to learn their patterns.
     
    The plot is now non-cannon for better or worse thanks to Koji Igarashi. I like the fact the penultimate boss is Alucard, he wants to kill his Father himself, so by beating him he allows you the honour. He then returns to his coffin to sleep, presumably until awoken by Trevor Belmont in Castlevania III, that's pretty good. What isn't is finding out in the good ending that Sonia has a baby by Alucard making every Belmont a descendant of Alucard, that's a bit Eastenders esque, so maybe Igarashi was right to strike this one from the books afterall.

    So, does this game deserve its reputation? Kinda, I think Castlevania (MSX), Castlevania Adventure (GB) and Haunted Castle (Arcade) are all definitely worse. For me it's probably next along with Simon's Quest, both are flawed but at least they spiced things up/aimed a bit higher. It's a bad Castlevania, but for me that doesn't equate to an all out bad game.

    2/5

    My reviews
    オレノナハ エラー ダ
  • Worth a watch if you're interested in the T2 games. Hadn't realised how many variations. I played the ST version back in the day but didn't realise it was Core design!





    PSN : time_on_my_hands
  • It's funny because I don't remember seeing much of it about at the time. I had no idea there were MD and SNES ones. I think I vaguely remember the NES one but I don't think I ever saw it in a shop. I'd have definitely bought them at the time so lucky escape. By the time that the arcade game came to home consoles, I think I was over the hype.
  • Ì quite enjoyed Alien3 on the ms/gg back in the days.
    The gameplay doesn't really hold up to scrutiny now but the parallax scrolling was kindof impressive back then?

    I also remember an arcade lightgun version of Alien 3 an Jurassic park but not quite sure of their quality.
    Steam: Ruffnekk
    Windows Live: mr of unlocking
    Fightcade2: mrofunlocking
  • Also, Indy and the fate of Atlantis.
    The movie that never was.
    Steam: Ruffnekk
    Windows Live: mr of unlocking
    Fightcade2: mrofunlocking
  • I haven't watched the vid yet but I thought the MD version of Judgement Day was cancelled? Which is the main reason I dodged a bullet - there was a slightly shit MD mag called Mega Action out at the time, which was only 99p for a while. They gave it a score in the high 80s and I was looking to get it, had my pocket money and trade in choices all ready at one point. Then a review appeared somewhere else that gave it like 27% and I never saw it in the shops anyway.
  • hunk wrote:
    Ì quite enjoyed Alien3 on the ms/gg back in the days. The gameplay doesn't really hold up to scrutiny now but the parallax scrolling was kindof impressive back then? I also remember an arcade lightgun version of Alien 3 an Jurassic park but not quite sure of their quality.

    The T2 shooter was similar - I think they were all fun back in the day (especially with a friend) I think Consoles were emulating coin-op quite well by that point so you needed something a bit more to stand out so on rails with big guns had the same appeal as the Virtua boxing gloves.

    Surprised no-one has mentioned the obvious best 90s videogame - Golden Eye (97)
    SFV - reddave360
  • RedDave2 wrote:
    hunk wrote:
    Ì quite enjoyed Alien3 on the ms/gg back in the days. The gameplay doesn't really hold up to scrutiny now but the parallax scrolling was kindof impressive back then? I also remember an arcade lightgun version of Alien 3 an Jurassic park but not quite sure of their quality.

    The T2 shooter was similar - I think they were all fun back in the day (especially with a friend) I think Consoles were emulating coin-op quite well by that point so you needed something a bit more to stand out so on rails with big guns had the same appeal as the Virtua boxing gloves.

    Surprised no-one has mentioned the obvious best 90s videogame - Golden Eye (97)

    I thought it was too obvious to mention!

    I think it's appropriate that the biggest Bond game was a Brosnan one - the Bond who I feel is the most manufactured and artificial...

    PSN : time_on_my_hands
  • We don't really do 3D in this thread tbf
    オレノナハ エラー ダ
  • EvilRedEye
    Show networks
    Twitter
    adrianongaming
    Xbox
    EvilRedEye8
    PSN
    EvilRedEye8
    Steam
    EvilRedEye8

    Send message
    This Game Sack episode on games that push hardware limits features a few different Jurassic Park games at 4:30-ish and again at 21:20-ish.



    It’s interesting that a lot of the tie-in games on the Mega Drive actually have interesting high-effort technical stuff going on when the reputation of tie-in games would end up in the doldrums a generation or two later.
    "ERE's like Mr. Muscle, he loves the things he hates"
  • We did that Appaloosa one in here a few years back. It drags a bit but it's not a bad game at all (and technically very impressive for sure).
  • I've only skipped through that vid but the Master System to NES comparison on California Games is incredible. 
    And Mark Cerney did the MS one!
  • EvilRedEye
    Show networks
    Twitter
    adrianongaming
    Xbox
    EvilRedEye8
    PSN
    EvilRedEye8
    Steam
    EvilRedEye8

    Send message
    Cross-posted from Just Completed:

    Jurassic Park (Mega CD) - This is a completely different game to the other 16-bit versions and is a point-and-click. Your task is to collect seven different varieties of dinosaur egg, place them in the incubator and then escape the island.

    The major CD content comes in the form of information terminals dotted around the island. There is a nice edutainment aspect as the real-life dinosaur expert who consulted on the movie gives you facts about the dinosaurs, which you then need to utilise in the game. You also receive the occasional FMV update on the story from a scientist lady. There is also the occasional FMV-based transition from one location to another, plus some of the background audio is real audio. That’s it. The FMV is all people talking to a camera and stuff that was probably filmed at the local park. There doesn’t seem to have been any real budget allocated to the FMV. The most high-effort section is the visitor centre, which is rendered in 3D with animated 3D transitions but this is just the one area. This was hyped up as featuring Q-Sound, which is supposedly a revolution in multi-directional sound. The sound design is utterly mediocre and the limited music appears to have been composed with GENS.

    There is some nice pixel art and consequently some nice 2D animations of dinosaurs but other than that there’s not much to recommend this. The gameplay is bad and, frankly, spiteful. It just feels like the developers are trying to spite you to stop you just renting this and finishing it in an afternoon. The whole game is too pernickety. There is an overall time limit that is genuinely quite tight and requires actual min-maxing. I had to restart a nearly complete playthrough of the game due to this. You could also be forced to restart if you don’t retain enough tranquilliser darts for the combat encounter at the very end of the game. You must also pick up random rocks on the ground whenever you encounter them otherwise you won’t have time to go back and collect them later. The rocks are the key to all this - you require each and every one to complete the game. One of the rocks appears in a green night vision section in a sequence where you only have a few seconds to progress before you are eaten by dinosaurs. You are unlikely to notice it unless a walkthrough tells you it is there.

    The whole game is like this. It’s understandable that in a game about dinosaurs, fucking with the dinosaurs will get you killed. But the game goes out of its way to put you in these frustrating encounters where you simultaneously need to explore yet also complete actions with lightning reflexes to not die. It’s not really in the spirit of the genre. I would have preferred something a bit more cerebral with some funny death sequences if you annoy the dinosaurs. As it is, the game always does a basic cut to black when you die so you don’t even get much fun out of that.

    I was going to give this a point higher but the game ends with a genuinely hateful combat encounter that destroyed what remained of my goodwill towards the game. There was the potential for at least a mediocre, perhaps even moderately good game here but it appears to have been squandered, in large part because not enough resources seem to have been put into the project (I’ve read a quote from a developer along the lines of they did well managing to out the game out at all). Not recommended. [3]
    "ERE's like Mr. Muscle, he loves the things he hates"
  • Nice. Wanted that one fairly fiercely as a MCD'less, JP/dino mad fomo Segaboy, but it was essentially a given that it's aged terribly. Good work.
  • davyK
    Show networks
    Xbox
    davyK13
    Steam
    dbkelly

    Send message
    Are there any good games with dinosaurs ?

    There should be a fuck ton of them but I can't think of one.  Even a Godzilla game. Was the PS2/GC/Oldbox versus fighting game any good?
    Holding the wrong end of the stick since 2009.
  • Turoks were decent, they've all been remastered on current consoles recently too.

    King Kong on GCN, 360 and a few others consoles got decent reviews back in the day.

    The Jurassic Park Collection has just been released on modern consoles, the quality varies but it has most Nintendo and Sega releases from the 90s on there.
    オレノナハ エラー ダ
  • Well, Puzzle Bobble certainly.

    Bubble Bobble maybe.
  • Ah they're dragons apparently. Forget everything.
  • Tomb Raider
    The Revenge of Shinobi had Godzilla

    Not Dino centric though.

    I really liked Starfox Adventures. Everyone seemed to hate it but mainly because it wasn't proper Starfox, it was a perfectly fine game otherwise. [8]

    Banjo Tooie and Conker both had dinosaur lands.

    The king(s) though, Dino Crisis.
    1 is Resident Evil but dinosaurs which was fun enough.
    2 was better. RE, but with Dinosaurs, but with more firepower and a bit more arcadey.
    3 I never played, reviewed badly iirc.
  • Oh and Big Nose the Caveman
  • Cadillacs and Dinosaurs was great.

  • Legit shout: Cadillacs and Dinosaurs.
  • That Capcom PS2 Lightgun one.
  • davyK
    Show networks
    Xbox
    davyK13
    Steam
    dbkelly

    Send message
    Just remembered Prehistoric Isle in 1930 - splendid horizontal shmup. :)
    Holding the wrong end of the stick since 2009.
  • EvilRedEye
    Show networks
    Twitter
    adrianongaming
    Xbox
    EvilRedEye8
    PSN
    EvilRedEye8
    Steam
    EvilRedEye8

    Send message
    Moot_Geeza wrote:
    Legit shout: Cadillacs and Dinosaurs.

    But not on the Mega CD apparently!
    "ERE's like Mr. Muscle, he loves the things he hates"

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!