Bollockoff wrote:
ShabbyMcCrabby wrote:Oh yay. Been looking forward to this! Can't believe it's been 6 years
hylian_elf wrote:Are animations usually announced 6 years before general release though?
Tempy wrote:He really is borderline insufferable, but he's also a bit of a genius. I really do wonder if coding a bespoke engine for a game like Witness will really elevate it beyond using existing tools, but I am not really an expert in these things.
dynamiteReady wrote:I often wonder about that. The Japanese, with the PS4 and Nintendo's move to embrace Unity, have basically agreed that this 'custom engine' lark is now a bit silly. But it hasn't stopped anyone from developing new ones.Tempy wrote:He really is borderline insufferable, but he's also a bit of a genius. I really do wonder if coding a bespoke engine for a game like Witness will really elevate it beyond using existing tools, but I am not really an expert in these things.
ShabbyMcCrabby wrote:Long gestation worked for Fez! I believe
equinox_code wrote:It wouldn't surprise me if the Talos Principle was to blame for a portion of the delay. They might have been a bit too similar.
Skerret wrote:Braid is much better than Mario.
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