Brooks wrote:Probably. General point: It's getting fucking difficult to follow non-AAA development comfortably. There's so much going on and it's all about as PR-efficient as anything else. Frankly the only thing that makes me jump now is, surprise surprise, critical masses of attention. Like, I went through Gone Home because enough people bollocked on about it. It's pretty decent but what am I missing out on for lacking similar buzz? In the absence of that, I basically have to make snap, highly uncharitable decisions on the same shit I do for AAA stuff - presentation, track record of studio, brief show-and-tells about mechanics, minute differences in projected tone and mechanics - and spend time accordingly. The future showed up and I wasn't ready.
JMW wrote:@dR Echochrome innit?
ShabbyMcCrabby wrote:I did a rudimentary search and came up empty for another thread.
Brooks wrote:Another one I keep meaning to.
Brooks wrote:Probably.
General point: It's getting fucking difficult to follow non-AAA development comfortably. There's so much going on and it's all about as PR-efficient as anything else. Frankly the only thing that makes me jump now is, surprise surprise, critical masses of attention. Like, I went through Gone Home because enough people bollocked on about it. It's pretty decent but what am I missing out on for lacking similar buzz? In the absence of that, I basically have to make snap, highly uncharitable decisions on the same shit I do for AAA stuff - presentation, track record of studio, brief show-and-tells about mechanics, minute differences in projected tone and mechanics - and spend time accordingly. The future showed up and I wasn't ready.
weadre wrote:I think it might be for me
davyK wrote:Indeed.....it's becoming not unlike the music industry with ever more samey and frothier mainstream titles getting all the PR crap (positive and negative) with midnight launches etc. whilst we could be (are) missing absolute gems.... We will be searching for sugarmen for a long time to come.Probably. General point: It's getting fucking difficult to follow non-AAA development comfortably. There's so much going on and it's all about as PR-efficient as anything else. Frankly the only thing that makes me jump now is, surprise surprise, critical masses of attention. Like, I went through Gone Home because enough people bollocked on about it. It's pretty decent but what am I missing out on for lacking similar buzz? In the absence of that, I basically have to make snap, highly uncharitable decisions on the same shit I do for AAA stuff - presentation, track record of studio, brief show-and-tells about mechanics, minute differences in projected tone and mechanics - and spend time accordingly. The future showed up and I wasn't ready.
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