Speedhaak wrote:Think Arkane are one of those studios who's games attract positive reviews regardless of it's particular merits. Like if this was from another company would it be getting drooled over in such a way?
Will be a pass from me anyway, never really clicked with Dishonored (even though I did enjoy the 6-7 hours I had with the original).
Dark Soldier wrote:Just done an hour. Love the aesthetic and writing. Wonderful to control on m&k too. @Silke - have you tried the beta code to improve stuttering?
Dark Soldier wrote:Wonderful to control on m&k too.
stonechalice wrote:The amount of 10's this game got is suspicious.
Do they now? I'd better make a note of that. It's a good job we've got an expert here.Escape wrote:Plus, paid reviewers have to back a few horses to help sustain their future livelihoods.
Yossarian wrote:stonechalice wrote:The amount of 10's this game got is suspicious.
It’s fair enough if you don’t enjoy the game, but this is just heading into conspiracy territory. I’m not the biggest fan of Arkane games either, but people do like different things, and it’s entirely possible, likely even, that your subjective opinion of the game simply doesn’t match up with the subjective opinions of many others who played the game.
stonechalice wrote:Yossarian wrote:stonechalice wrote:The amount of 10's this game got is suspicious.
It’s fair enough if you don’t enjoy the game, but this is just heading into conspiracy territory. I’m not the biggest fan of Arkane games either, but people do like different things, and it’s entirely possible, likely even, that your subjective opinion of the game simply doesn’t match up with the subjective opinions of many others who played the game.
I don't see what is so special about this game though. You move around a map dispatching goons and finding some bits and bobs - documents and audio logs for the most part. Maybe some new abilities. That's really about the extent of the game. You can almost entirely ignore the loop part of it. It's not progressing into some kind of action packed marvel, nor is it particularly exciting to play. It plays almost exactly like a Dishonored game, and that didn't get 10's all over the place. I just find it strange how it reviewed so well.
stonechalice wrote:
JonB wrote:Well I gave it a 5: https://www.videogameschronicle.com/review/deathloop/
JonB wrote:Do they now? I'd better make a note of that. It's a good job we've got an expert here.Escape wrote:Plus, paid reviewers have to back a few horses to help sustain their future livelihoods.
If you mean that current games writers tend to be the type of people who like current games, then duh, I guess. People with unyielding negativity towards games are unlikely to subject themselves to playing them at length. Most reviewers are going to appreciate the better examples they come across and praise them accordingly.Escape wrote:You don't need expertise to see what's obvious: that games are a huge market in which ongoing, unyielding negativity towards their evolution hurts the prospects of every review outfit, for whom encouraging game sales is symbiotic.JonB wrote:Do they now? I'd better make a note of that. It's a good job we've got an expert here.Escape wrote:Plus, paid reviewers have to back a few horses to help sustain their future livelihoods.
Not that any of us care for streams of whinge, it's just innate that media reviews are opposed to that path by design and desire, the door ajar for elevated scores in response to creative depressions. You don't want someone like me or Brooks reviewing games these days, so I'm not criticising the practice.
Yossarian wrote:I don’t think reviewers have the power to bring down the games industry, TBH. I doubt many reviewers think that either.
JonB wrote:If you think (most) review outlets have some kind of agenda pushing for more positive reviews, then you're dead wrong.
As ever, it seems like your generally negative opinion of modern games (most of which you don't play) is the issue. You can't understand why people like these games. Well, they do.
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