Yes it is, I've binged all three of the episodes and watching the fourth tomorrow.
His 'aha' moments are great, and good to see him struggle with stuff we all do, even if he figures it out faster than most. That, and his absolute joy for the game design.
Has Blow mentioned any new projects? Haven't heard a thing since this came out.
Last I heard he was working on a Sokoban game. Hasn't shown anything for a while though, possibly because of how much The Witness changed after each showing of it.
So I started watching the stream just to check it out and here I am through most of the 2nd ep.
I'm partly waiting until
Spoiler:
he discovers the environmental puzzles because that's such an awesome realisation. Funny how he avoided the main path from the start and so missed one of the most obvious versions of it.
I'll probably end up watching more though, it's so nice to be in the game again.
It's funny (and a bit frustrating) to see how he's definitely one of those kinds of people who doesn't really like to just try things. He likes to have the solution and then do it. The sudoku way I suppose. Makes me mentally yell at the screen for him to just try and do the thing he thinks could be correct and see if it works because he's usually right but then fumbles around for ages before actually doing it.
I suspect watching anyone else play this would be way more frustrating. Imagine watching someone trying a whole bunch of random shit in the hope it works.
Thanks to this thread, I started playing this a few days ago. Just found a boat. Now searching for tutorial panels to explain some of the things I don't understand yet.
I didn't do all the puzzles either. There were some really baffling optional ones. And I didn't even attempt the random one more than a couple of times so no platinum trophy for me.