Bob wrote:To be fair test drive unlimited managed it two generations ago and let
Me
Dress
My avatar much more like a Newcastle girl on a night on the pull so it’s hardly next generation
Performance mode gets you 4k60 on Series X and 1080p60 on Series S
Paul the sparky wrote:Who dat?
Their fault for buying the inferior model.Moot_Geeza wrote:Smashing stuff.
Was worried Series S owners would get lumbered with 30fps.
Sounds like more of the same, if not them going deeper. I'm sure there are some people who like the shared world idea, but it's really hobbled the on-line in FH4 and not added much in return.The other thing that we saw in the [gameplay demo] is a feature called Forza Link. Forza Link is like a little AI assistant which is intended to help you find things that are relevant to do with those other people that you meet online. It knows your campaign status, your progression, the kind of things that you like to do, and it also knows that for everybody else. So if you're driving along, and maybe you love doing the Trial, you're somebody that likes the Festival Playlist - you could be driving with somebody else who also loves the Trial but you'd normally have no way of knowing that. Link can also know that you haven't actually done it yet this week, it'll pick out content you haven't yet completed. So it might pop up with a prompt where you can ask this person to come into the Trial with you. And just hit the button, it'll ask them, they can say yes, and in the case of the Trial, it actually just starts matchmaking immediately.
g.man wrote:Calling it now. Traditional online multiplayer will be an absolute clustertruck.
Whilst we really value the freedom of being able to just grab whichever car takes your fancy and take on some races, Horizon 4 did kind of let you use the wrong car on the wrong track without telling you that that might be a problem. We still want to allow that freedom so that you can do that if that's if that's what entertains you. But the game now does a better job of educating, perhaps, new players new to the genre on what are good car and track combinations. So as you're going into a race there is a bit of information there which will tell you what the race is going to be like and what cars might be good for it, and then it tries to shepherd you towards appropriate vehicle selection. It's not forced in the same way that the Festival Playlist is, but it tries to better educate players to make sure they have a good experience.
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