Tempy wrote:Wiggity wack - good
Regular wack - bad
Kow wrote:I still remember all the Killzone 2 reviews.
Wack is wack, wiggity or no. Traditionally applies to sucker MCs.Tempy wrote:Wiggity wack - good Regular wack - bad
Dinostar77 wrote:Got a very good review at Gamespot. Reminds me alot of HDZ.
trippy wrote:Since becoming a Dad a few years ago I've found myself doing lots of killing, so this looks right up my street.
monkey wrote:Everyone should have learnt not to trust reviews of big budget games. I’m glad so many haven’t though as you can all be my playtesters. Probably in for a chalice later down the road. When this was revealed (and that was the last time I saw any footage) that kid looked like a huge annoyance. Either they kill him off early (which would be trite as hell, especially for this series) or they don’t. Either solution is bad. Maybe if he’s kidnapped and then Kratos has to do the fighting again, that might be acceptable.
Atreus, but beneath the heavy burden of backstory and the hacked-about Hoxton haircut, he has a lot of genuine child to him. I think someone involved in God of War may even have had a kid of their own for a while. Riding on a timber lift, he will bounce up and down on the springy planks filled with aimless energy. He is nervous around his remote father one minute and teasing the next. He pushes things and you fear for him. This glimmer of actual life inside him makes up for so much of the game's trajectory, which spends too long, in amongst the predictably gradual thawing between father and son, on that annoying idea that the best a child can be is a perfected version of the parent - or that, at the very least, they must in some ways be defined by their relationship to the parent's flaws.
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