cockbeard wrote:
I've not played anything for a while but Siren Blood Curse actually got me to a point that I couldn't continue, the sense of vulnerability that it conveyed was truly overwhelming
Kow wrote:I'm finding wanton violence to be fairly tiring these days. It doesn't upset me but it seems unnecessary in general. I'm much more sceptical of the idea that games don't have any effect on people and can show whatever they want..
Unlikely wrote:My appetite for nastiness has diminished considerably since Spawn came along. I recently watched Unthinkable on Netflix (Sam J. tortures Michael Sheen, Carrie-Anne Moss looks vaguely concerned) and at the point where
I had my finger over the Stop button.Spoiler:
This, for sure. I played CoD 4 once for about an hour and couldn't take any more. Not touched anything similar.Kow wrote:Shooters where you play Americans/The West liberating the world from terrorists just drive me up the wall too. There's a creeping normalisation of a political view that I find quite insidious.
nick_md wrote:As for videogames influencing behaviour...
JonB wrote:I got bored of racing games quite a while back. Before Driveclub the last one I played was Outrun 2 on the XBox. I enjoyed Driveclub so much partly because I hadn't played one in so long and it seemed fresh again, but now that's done it'll be another 10 years before the next one. As a genre it probably just reached its limit in the early 2000s. In the end, you've only get steer, accelerate, brake and change gears, and once that's been done well a number of times there's nothing else to add except nicer graphics.
Skondo wrote:Fundamentally I think I'm simply looking to have fun with a game now, if it has a great story I can be immersed in too then that's a fantastic bonus. Having said that, I currently have very little time to play games and the most fun I've had is a few short sessions with Yakuza Zero.
nick_md wrote:How's the driving been influenced, out of curiosity?
JonB wrote:I got bored of racing games quite a while back. Before Driveclub the last one I played was Outrun 2 on the XBox. I enjoyed Driveclub so much partly because I hadn't played one in so long and it seemed fresh again, but now that's done it'll be another 10 years before the next one.
As a genre it probably just reached its limit in the early 2000s. In the end, you've only get steer, accelerate, brake and change gears, and once that's been done well a number of times there's nothing else to add except nicer graphics.
nick_md wrote:How's the driving been influenced, out of curiosity?
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