WorKid wrote:My wii still gets play.
I'm not sure about most. The early machines had issues, but those were ironed out in the later models. I've owned 1 360 and it's still going strong.Liveinadive wrote:One thing that helped the Wii attach rate is that the console is solid as fuck. Most 360 owners had at least 2 units and early PS3s had their problems.
What? Seriously? Who the fuck are these people?retroking1981 wrote:Console attach rates are typically 5-12 games.
Andy wrote:What? Seriously? Who the fuck are these people?Console attach rates are typically 5-12 games.
Yossarian wrote:The data is here: https://en.wikipedia.org/wiki/Xbox_360_technical_problems#.22General_Hardware_Failure.22_errors It definitely was a big deal, but I'm unconvinced it affected more than 50% of owners, I'm not sure if they even sold 50% of their models before 2009 when the issue was apparently fixed.
monkey wrote:Good news everyone! You're all right. Wii software sales peaked in 09, fell off a cliff in 2011 and loads of them gathered dust. It's a reliable console that many people still kept for ages. While it's there and doesn't need replacing and there's 100 million of them out there, software continued to sell. 200 million (roughly) software sales since 2012. It's high attach rate comes from its long life. It's Betamax or the Walkman. A product abadoned by many but kept alive by sheer volume of those that didn't. Of the average 8-9 games Wii owners apparently bought, 2 of those have been since 2012 when it had more or less died and been replaced by the U. Another 1 was Wii Sports which was bundled with the thing but still counted as a sale. Then there's 5-6 left which is about what you'd expect given how good some of them are. https://www.statista.com/statistics/349095/nintendo-wii-and-wii-u-software-sales/
Haha, thats not actually to far from the truthLiveinadive wrote:All consoles have their weaknesses and strengths, or rationalisation for attach rate. I would argue the PSOne had an attach rate of 9.23 because it's main rival , the N64, had 9.22 games worth owning.
Vela wrote:Last gen is an interesting example and probably the high watermark for the console industry. A runaway success in Wii. A Microsoft console that burned early adopters and still maintained a large loyal userbase, and a playstation that basically grew for the entire gen and snuck into second place. I don't think we will ever see a console gen hit close to 300 million again.
Nah, all good. The point I was trying to make isn't that it peaked and died (you're right, you can say that about anything). It's that it's peak was so big that it's still not dead and that skews the attach rate. Put another way, they weren't still bringing out new Snes games a decade after its release. Whatever attach rate it got, it got in a shorter time. The Wii can be a short-lived fad for many and have a large amount of software sales per unit sold.retroking1981 wrote:Hope that doesn't come across as rude Monkey, I've just never brought the whole idea of the Wii being a fad any more or less than others.
6th highest attach rate ever, 4th highest selling software console ever and 5th highest selling hardware ever. Thats including handhelds to, excluding those it would be 6th, 4th and 3rd respectively.
The Wii was a popular video game console, I can't see much debate on that tbh.
Liveinadive wrote:Did you get hands on with the unit in handheld mode? If yes, how hot were they?
Vela wrote:So a few price tiers are happening.
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