Curtis wrote:Knight Enchanter is great! With the right set up of skill perks your barrier basically regens itself the more damage you take while boosting your attack power. Basically you become the ultimate tank that can wail away using Spirit Blade without worry of losing serous health. Great mix of ranged magic and up close carnage.
stonechalice wrote:Hmmm. I got ten minutes in before 360 decided it didn't like it. FML. End of an era. Initial impressions are not great.
Dark Soldier wrote:I'm just about to leave the Hinterlands, its obviously a smaller (albeit still freaking massive) area designed around learning the game, and mechanics and what have you. Liking the combat too, mixing it up between charging in slashing like a mental and plotting my battle strategically. Got me a purple (ooohhhh) sword, time to merk mans. Buy it Nick.
Dark Soldier wrote:Its ten minutes in, course its not great. The first 3/4 hours is basically just getting to grips with the thing. Once it opens up, ayo.stonechalice wrote:Hmmm. I got ten minutes in before 360 decided it didn't like it. FML. End of an era. Initial impressions are not great.
Blocks100 wrote:Each map is the size of the predecessors 'game world' and there's, what, five of them?
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