I am on 8. Will talk to you about 11 when I get there.
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
This game is doing similar things to me that Portal 2 did: Just when you think it's over, it's not.
It's easily the best game in the genre that I have played, my game clock is over 70 hours now, and I hesitate to say it but it's quickly entering Mario Galaxy/Skyward Sword territory for me.
"Sometimes it's better to light a flamethrower than curse the darkness." ― Terry Pratchett
Yes! Are people doing the parley stuff? Recruiting etc? The wifi options are pretty staggering. Bonus content everywhere.
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
Pissing through it now for the mo. On chapter 15 & the enemy just can not handle my pairings. I have at least 5 deadly relationships forming, with 2 of them on what seems a God level as they are unstoppable. Throw in master seal overload(6 have now been upgraded) & a decent level back up in most classes except archery & for the mo I am fearing nothing that this game can throw at me.
In hindsight, I should of got on the pairing a lot earlier than I did(that's being a rookie for you) as its made a huge difference, with..
Spoiler:
Chromm & Sumia, even before their marriage owning everything along with Fredrick & my character just being a deadly, killing duo.
I have recruited everyone since chapter 5 or 6. If there was anymore available before then they are lost to me as I did not have a clue about how to do it. I know its simple to do(now) but my rookie ass did not really clock it till later on.
I've just finished this (Normal/Permadeath). Best game I've played in a long time. One thing I noticed was that by the end...
Spoiler:
Frederick was statistically the weakest Great Knight/Paladin in the squad. Which made me sad. How the mighty had kinda-fallen.
Lucina and Kjelle are also sisters in my game, meaning that they are an unstoppable duo.
Spoiler:
I've also just (finally) recruited Gangrel (Bonus Box) - took ages because I kept accidentally killing him!
Now I'm gonna work through the Ghosts-of-Fire-Emblems-past and to try to buy some renown items.
Yes! Are people doing the parley stuff? Recruiting etc? The wifi options are pretty staggering. Bonus content everywhere.
I finished the game last night. Also, throughout the game did as much of the parley stuff as possible (bonus box) as well as a lot of relationship S-ranks too, so in the end I had quite the full roster and strong support units.
The ending ...
Spoiler:
I chose the more, shall we say, permanent ending. Definitely has a very touching and somewhat melancholic tone to the whole thing.
Such a beautiful game.
Also, in response to SLEdge above (regarding your first spoiler):
Spoiler:
I managed to get him back to pure tank status by the endgame. I was sending him and Donnel off solo to deal instant death to anyone who would dare touch either of them. I levelled Frederick throughout the game from Great Knight to Paladin then back to Great Knight.
Spoiler:
Pick a god and pray, indeed.
"Sometimes it's better to light a flamethrower than curse the darkness." ― Terry Pratchett
I'm on chapter 11, and I see its the same as normal. Magic fucks everyone
Not sure how to avoid this other than to use my dancer to try to wipe out as many of them as possible.
So pairings.. i've done it about three times so far just to save someones ass but i've not used it as an offensive tactic. Which combinations are strongest then? Probably best to spoiler as above. What is the outcome if one is strong and one is weak? My sumia is sooo weak and I struggle to level her up.
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
Generally speaking there are two ways to pair up. Either the direct "pair up" option. This is handy for partnering weak characters with stronger ones.
In terms of scissor-paper-rocks, I found it handy to pair up any flying mounted units with stronger fighters when facing lots of arrow wielding enemies who can one-shot kill you. Or, more generally, pairing a weak unit with a strong one and using the 'switch' option to judiciously pick off nearly-dead enemies can help them pick up a lot of EXP quickly.
Also, you can pair up enemies by simply placing them next to each other on a map (but not use the 'pair up' option. They will still help each other out depending on stats and random numbers.
I found a useful tactic was sending two very strong units up to a bottleneck/choke point, and then on the enemy turn they would wind up crashing against an impenetrable wall, losing half their force in a single turn.
Specific combinations spoiler:
Spoiler:
As for particular combinations I found Chrom/Sumia, Donnel/Miriel and Frederick/Cherche to be quite handy as far as shielding the weaker of the two goes. As for general placement, Robin/Virion/Frederick/Chrom/Anna next to each other was, nine times out of ten an arse kicking combination.
"Sometimes it's better to light a flamethrower than curse the darkness." ― Terry Pratchett
Also, you can pair up enemies by simply placing them next to each other on a map (but not use the 'pair up' option. They will still help each other out depending on stats and random numbers. I found a useful tactic was sending two very strong units up to a bottleneck/choke point, and then on the enemy turn they would wind up crashing against an impenetrable wall, losing half their force in a single turn.
Not so much of the proper pairing though but i'm on it.
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
Either tactic will boost units relationship stats too. The higher they are, the more boosts to things like avoidance odds or defense odds you get, or higher chance of critical hits when attacking.
"Sometimes it's better to light a flamethrower than curse the darkness." ― Terry Pratchett
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
Took yet more time away from the main story to try to beef up, what's happened is my team is spilt into dominating troops and troops to pair with the dominators, the sidekick's only real use being their affinity with the bosses.
It's working for me on Hard/Perma good enough. About to clear chapter 7.
It is definitely a case in many of the levels that turns 1-3 are critical to get right.
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
Just as I think I am getting on top of this game, along comes chapter 16 for a new education. Dusted it, but it took a fair few goes & was nice to get back to some head scratching rather than just cruising it, as I had been in the prev few levels.
Also the pairing goes from strength to strength with one pairing on S rank, with 2 more that just have to be shy of S, support doesn't even do it justice. These pairings finish each others sentences of death or throw a block in pretty much all the time. Love it! Well worth relationship grinding your fav combo's.
Yes I started chap 12 last night Gain and immediately paired everyone. Two turns in and running the show
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG
Some class changing has been going down, my man's a Dark Mage now. Still doing every skirmish and side mission because I can feel the bite coming (chapter .
By grinding the relationships do you mean using DLC to boost them up a bit?
do the enemies respawn indefinitely until i kill grandel or whatever his name is? Or if i camp on the forts which replenish energy i'll be ok?
He could've just said they came from another planet but seems keen to convince people with his bullshit pseudoscience that he knows stuff. I wouldn't trust him with my lunch. - SG