I was using the rotate your aim scheme on the MD version. It's quite good once you get the hang of it. Tried the other way first and found it too fiddly.Moot_Geeza wrote:but the controls seemed off - you have to hold a button to slowly rotate your aim, which can't be right. On the MD port you hold a button to fix your aim.
mk64 wrote:
mk64 wrote:Can we add the original gta to the list please? The top down ps1 game.
Moot_Geeza wrote:That's Aladdin on the Megadrive completed then. Didn't start it until 9.50ish either, and save states were redundant as I racked up so many lives. An incredible game in many ways - perhaps the most polished videogame I've ever played - but 35 minutes of gameplay is a fucking pisstake. I remember getting this for £44.99 when it came out, and voluntarily pressing reset whilst fighting Jafar as I didn't want to complete it on my first go. So I finished it on my second go. I love it, it has so many nice touches (from the mouse ear extra life to to the way knives split your apples) and while it lasts I can't fault it, but it's painfully easy up until the final level and pretty short. Those graphics and tunes though, wow. 85%I love this idea, cheers.do a comparitive report on the two alladin games
Dark Soldier wrote:So then, Super Metroid aye. Its about time. Some of you will have played it, I get this. For that I salute you, but those about to play it for the first time: You'll probably need a guide. Probably. Think of it as a maze, a haunting, troublesome maze. I mean, the game world isn't that big (it was for the time, it were huge then), but its the routes. The tantalising doors you can't pass, the sections you wander into before testing the might of your Charge Beam, then realising it does shit all and you're pretty much about to get merked.
Its a wonderful, balanced game of progression. There isn't a set route through it (unless you're going for 100%, I normally clock in around 96/98%). You can glitch your way through (Mockball is a delightful exploit, letting you get super Missiles early. There's loads more) if you like, you can sequence break. You can own. The gameplay, well its perfect. Streamlined, simple, deep (bomb jumping is a skill within itself). Basically, gentlemen, its something I hold dear. Godspeed all. Godspeed.
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