Hodge360 wrote:Fairly sure they don't work on 3DS.
Hodge360 wrote:I never liked the look of it but never played it so won't pass judgement.
I always thought it was overrated. The graphical style takes away precision from the platforming. It's mostly very simplistic level design with little imagination. Dull powerups, dull bosses, minecart sections... Even when it came out a lot of it felt old, gameplay wise.mk64 wrote:Out if interest why do people here not like dkc1? I would like specifics.
davyK wrote:allowing PS1 games allows the mighty Saturn in as well....Layer Section, Sega Rally, Radiant Silvergun et al. Not sure if that is in the spirit of the thread???
Moot_Geeza wrote:davyK wrote:allowing PS1 games allows the mighty Saturn in as well....Layer Section, Sega Rally, Radiant Silvergun et al. Not sure if that is in the spirit of the thread???
I'd dearly love to play some of my almost forgotten Saturn favourites again (Amok, Dark Savior, Story of Thor 2, Keio Flying Squardon 2...I had a strong urge to play Diehard arcade again the other day too), but I don't think the emulation is up to scratch, and we're talking serious money for some titles on Ebay. Even Kurushi/R-Type on PS1 fetch a pretty penny I believe, although maybe they could be emulated. I had Kurushi Final, great game.
mk64 wrote:Dkc2 is better than 1 and 3 but 1 was outstanding imo. 3 is the worst but really still a reasonable platform game in its own right.
hylian_elf wrote:might get Out to Lunch (always wanted it).
Moot_Geeza wrote:Week seventeen: UN Squadron (SNES) -Â Schedule: Week eighteen (14/01): Zero Tolerance (Megadrive) Week nineteen (21/01): Out To Lunch (SNES, Amiga) Week twenty (28/01): Castlevania: Rondo of Blood (PC Engine, Virtual Console) Week twenty one (04/02): Rocket Knight Adventures (Megadrive) Week twenty two (11/02): Star Parodier (PC Engine/Virtual Console) Week twenty three (18/02): Legendary Axe (PC Engine/Virtual Console) Week twenty four (25/02): Atari 2600 week Week tenty five (04/03): Cybernator (SNES)
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