I just watched a video of the first level of Plok (next week's game). I think mistercrayon was on a wind up, it looks SHITE. I said that about Bollockoff's Magic Football and had to eat my words though.
Not sure. I just remember being on a galloping horse and you had to react to obstacles/bullets coming your way. Possibly 3? It was along time ago and I haven't seen the films to be able to make a link.
[quote=Skerret]Unless someone very obviously insults your loved ones with intent, take nothing here seriously.[/quote]
I'm up for it then, why not - if only to hear the Megadrive soundchip sing again. It is a truly abysmal game though, I borrowed it once. Probe knew their way around an awful tie-in; the heady Croydon night life must've wiped its feet.
Just watched a vid. Best of luck! I've a funny feeling the first level wil be getting skipped after a few attempts. Vaguely remember the first person shooting though so it can be done. My brother probably managed it to stop a little me whining about how hard it was.
[quote=Skerret]Unless someone very obviously insults your loved ones with intent, take nothing here seriously.[/quote]
This is a good a place as any to say that Moot, I love you for that Koshiro soundtrack. Listening to SoR 2 at the moment and it is as gorgeous as it always was and is taking me back to my childhood.Â
I'll be buying up those Koshiro soundtracks. The one you gave me doesn't have Actraiser on it tough.
Good stuff. Best Collection vol.1 has Actraiser, I thought I had the MP3s, but I don't. I might get it at some point though, mainly for Story of Thor.Â
I'll be angling for Actraiser votes here at some point. I've only ever played the first couple of levels of the arcade mode, it seemed like a much better game than Strider. Or Rastan Saga II, which was my shoddy Sega equivalent as a kid.
Released in 1993, developed by Software Creations (Ste & John Pickford). It's an eye poppingly colourful platformer starring Plok, who is searching for his grandpappy's flag. Plok uses detatchable limbs to dispose of enemies (pre-dating Rayman), but certain switches require you to sacrifice a limb for a short time, so some sections require planning rather than carefree jumping/attacking. Reviews at the time were generally favourable, and the game was praised for its size. Good luck, it's also hard as nails.Â
At the time of writing it remains unreleased on Virtual Console, but perhaps signing this red hot petition will help?
Id like to say that this game is really good. Its really damn hard (only beat it because of saves states).
I quite like the bosses. They're fairly straight forward in method but do get trickier to beat!
The graphics are brilliant. Even though it is clearly of its time its lack of cutting edgeness mean it doesn't look rubbish now.
there's one level about three quarters of the way through where you have to traverse purely on your arse and its a right bitch. That's about as far as I got playing as a kid.
also don't play easy mode (Childs play). Because it pulls out a number of levels (including some of the funniest bits of the game).
I've played around 90 minutes of it so far. I was quite enjoying it as a straightforward get to the flag romp, but now that I have to find all the fleas to finish the level the enjoyment has been sucked out a little (a lot). I'm hoping the flea destroying sections take a back seat to straight ahead platforming soon.Â
Even though it is clearly of its time its lack of cutting edgeness mean it doesn't look rubbish now.
This is a great quote, I had this conversation the other day. Back when most of us were begging for digitised sprites, silicon graphics, virtual reality and polygons, games considered old hat graphically were unfairly derided in some circles. What looks better now though, Dragon or Primal Rage? Tournament Fighters or Ballz? Yoshi's Island or Bug!? Comix Zone or Johnny Bazookatone?
The game has just become decolourised and I'm now playing as Plok's grandpappy in a flashback, who looks similar to Plok but has a walrus moustache. And when you pause the game it says 'intermission' instead of 'paused', which is a nice touch. Also, you just have to find the exit, rather than kill all the enemies, so I'm quite happy with it again.
Edit: Grandpappy's section done. I struggled with the boss, again. Even though it was basically the first boss in black & white. Back to the flea hunt...
The sepia levels are really nicely done - I like the old style plinky plonk music too in that section. The boss has all 3 Bobbins Bros as this was before they separated due to artistic differences.
Got to a large cavern level in this back in the day - don't think it was that far from the end...will boot it up again. There are some rather useful warps to find too - something to do with shooting certain pieces of fruit in the trees. Moving in the opposite direction you would expect at the start of a level reveals some too if I remember right.
The bug hunts can be annoying but There's a buzzsaw-style move you get after the B&w section that comes in pretty useful with the bugs/fleas. You can pick up wasp nests that let you launch homing missile style attacks on them too.
I remember liking the costumes quite a bit - the blunderbuss costume and the cowboy were highlights - great music.
If I remember correctly you shoot the fruit to make it bigger (more energy) but if you shoot it too much it disentegrates - if you grab the fruit when its at max size then you get the warp.
It must be 20 years since I played this - I have no idea how I can remember that.
EDIT: I'm wrong - memory not as good as I thought -, crayon is right - if you shoot the fruit when it's at max size it will either disentegrate or open the warp...all coming back now
Think I got to the boss that has hands coming up out of the ground...